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Games, Virtual Reality, and the Pursuit of Happiness

机译:游戏,虚拟现实和对幸福的追求

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摘要

This short article describes the author's personal views and experiences with games and VR. The author outlines a skeptical, yet hopeful, review of health applications and a philosophical perspective on sustainable innovation. For every technological innovation there comes a time of disillusionment. This was the case with VR, which was presented to the world with the promise of an incredible future but never reached the masses owing to cost. Games weren't diverse enough to appeal to the masses but have come a long way, enough so that VR affordances are slowly becoming mainstream, such as sensor-based tracking and stereoscopy. In an era of a weakened global economy and healthcare in crisis mode, games focused on health topics such as exercise seem all the rage. Can computer graphics applications reduce suffering in the world and bring us closer to happiness?
机译:这篇简短的文章描述了作者对游戏和VR的个人看法和经验。作者概述了对健康应用的怀疑但充满希望的评论,以及对可持续创新的哲学观点。对于每一项技术创新,都会有幻灭的时刻。 VR就是这种情况,它以令人难以置信的未来向世人展示,但由于成本而无法普及。游戏的多样性不足以吸引大众,但已经走了很长一段路,足以使VR功能逐渐成为主流,例如基于传感器的跟踪和立体视觉。在全球经济疲软和危机模式下的医疗保健时代,专注于健康主题(例如运动)的游戏风靡一时。计算机图形应用程序可以减轻世界上的痛苦并使我们更加接近幸福吗?

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