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Performance assessment of three-dimensional video codecs in mobile terminals

机译:移动终端中三维视频编解码器的性能评估

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摘要

Understanding the most relevant factors influencing the end user experience is key to design and manage multimedia services in mobile networks. Thus, user demand can be dealt with efficient strategies of resource management. In this paper, a comprehensive analysis is carried out to evaluate the Quality of Experience (QoE) obtained by three-dimensional (3D) video codecs in mobile terminals. The analysis covers the most widespread 3D video coding formats, namely the frame-compatible Side-by-Side (SbS) and Multiview Video Coding (MVC) schemes. The analysis considers both subjective and objective measurements over compression strategies that combine bit rate reduction and frame-rate dropping. Subjective tests are done by presenting 3D video sequences with different coding parameters to users who judge image quality, depth perception and visual comfort. For this purpose, a mobile phone with autostereoscopic screen is used. Then, mean opinion scores are compared with objective measurements obtained by a video quality measurement tool. Results show that MVC outperforms SbS in terms of image quality. However, when internal parameter settings are set to very restrictive configurations, the impairment of the original image are similar for both codecs. Likewise, results show that the reduction of the video bit rate is the key parameter controlling video quality, and that the use of frame-rate dropping is not enough to counteract the impairment introduced by bit rate reduction. Finally, it is confirmed that a simple QoE indicator for 3D video can be obtained from objective measurements.
机译:了解影响最终用户体验的最相关因素是设计和管理移动网络中多媒体服务的关键。因此,可以用有效的资源管理策略来处理用户需求。在本文中,进行了全面的分析,以评估在移动终端中通过三维(3D)视频编解码器获得的体验质量(QoE)。该分析涵盖了最广泛的3D视频编码格式,即帧兼容的并排(SbS)和多视图视频编码(MVC)方案。该分析考虑了结合了比特率降低和帧速率下降的压缩策略的主观和客观测量。主观测试是通过将具有不同编码参数的3D视频序列呈现给判断图像质量,深度感知和视觉舒适度的用户来进行的。为此,使用具有自动立体屏幕的手机。然后,将平均意见得分与视频质量测量工具获得的客观测量结果进行比较。结果表明,MVC在图像质量方面优于SbS。但是,当内部参数设置设置为非常严格的配置时,两个编解码器对原始图像的损害相似。同样,结果表明,视频比特率的降低是控制视频质量的关键参数,并且帧速率下降的使用不足以抵消比特率降低所带来的损害。最终,证实可以从客观测量中获得用于3D视频的简单QoE指标。

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  • 来源
    《Computer Communications》 |2018年第7期|56-64|共9页
  • 作者单位

    Univ Malaga, Dept Ingn Comunicac, ETSI Telecomunicac, Bulevar Louis Pasteur S-N, Malaga 29010, Spain;

    Univ Malaga, Dept Ingn Comunicac, ETSI Telecomunicac, Bulevar Louis Pasteur S-N, Malaga 29010, Spain;

    Univ Malaga, Dept Ingn Comunicac, ETSI Telecomunicac, Bulevar Louis Pasteur S-N, Malaga 29010, Spain;

    Univ Malaga, Dept Ingn Comunicac, ETSI Telecomunicac, Bulevar Louis Pasteur S-N, Malaga 29010, Spain;

    Univ Malaga, Dept Ingn Comunicac, ETSI Telecomunicac, Bulevar Louis Pasteur S-N, Malaga 29010, Spain;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    3D video; Codecs; Mobile terminals; Subjective; Objective;

    机译:3D视频;编解码器;移动终端;主观;客观;

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