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Generation of a Virtual Reality-Based Automotive Driving Training System for CAD Education

机译:基于虚拟现实的CAD教育汽车驾驶培训系统的生成

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Designing and constructing a virtual reality-based system is useful for educating students about scenario planning, geometric modeling and computer graphics. In particular, students are exposed to the practical issues surrounding topics such as geometric modeling, rendering, collision detection, model animation and graphical design. Meanwhile, building an application system provides students exposure to the real-world side of software engineering that they are typically shielded from in the traditional computer class. This study is a description of the experiences with instructing "Computer-aided Industrial design" and "OOP," two introductory classes that focus on designing and generating the VR based system possible in the course of a semester and then "VR System," an advanced course in the next semester. This study emphasizes the continuing evolution in the training and educational needs of students of CAD-systems. This study breaks down an automobile driving training system into different components that are suitable for individual student projects and discusses the use of modern graphical design tools such as 3ds MAX for artistic design in this system. The conclusion of this study proposes a rough schedule for developing a VR based system during the course of a semester and an overview is given of a concept of a virtual reality-based design and constructing system that is being developed.
机译:设计和构建基于虚拟现实的系统对于教育学生有关场景规划,几何建模和计算机图形学非常有用。特别是,学生接触到围绕主题的实际问题,例如几何建模,渲染,碰撞检测,模型动画和图形设计。同时,构建应用程序系统使学生可以接触到软件工程的现实世界,而他们通常在传统计算机课程中是不受其保护的。这项研究描述了指导“计算机辅助工业设计”和“ OOP”的经验,这两个入门课程侧重于在一个学期的过程中设计和生成基于VR的系统,然后是“ VR系统”。下学期的高级课程。这项研究强调了CAD系统的学生在培训和教育需求方面的不断发展。这项研究将汽车驾驶培训系统分解为适合单个学生项目的不同组件,并讨论了将现代图形设计工具(例如3ds MAX)用于该系统中的艺术设计。这项研究的结论提出了在一个学期期间开发基于VR的系统的粗略时间表,并概述了正在开发的基于虚拟现实的设计和构建系统的概念。

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