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首页> 外文期刊>Computer Animation and Virtual Worlds >Facial performance illumination transfer from a single video using interpolation in non-skin region
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Facial performance illumination transfer from a single video using interpolation in non-skin region

机译:使用非皮肤区域中的插值从单个视频进行面部性能照明传输

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摘要

This paper proposes a novel video-based method to transfer the illumination from a single reference facial performancenvideo to a target one taken under nearly uniform illumination. We first filter the key frames of the reference and the targetnface videos with an edge-preserving filter. Then, the illumination component of reference key frame is extracted throughndividing the filtered reference key frames by the corresponding filtered target key frames in skin region. The differences innnon-skin region caused by different expressions between the reference and target face may bring about artifacts. Therefore,nwe interpolate the illumination component of the non-skin region by that of the surrounded skin region to ensure the spatialnsmoothness and consistency. After that, the illumination components of key frames are propagated to non-key frames tonensure the temporal consistency between the two adjacent frames. We obtain convincing results by transferring the illuminationneffects of a single reference facial performance video to a target one with the spatial and temporal consistenciesnpreserved. Copyright © 2013 John Wiley & Sons, Ltd.
机译:本文提出了一种基于视频的新颖方法,将照明从单个参考面部表情视频转换到在几乎均匀照明下拍摄的目标。我们首先使用保留边缘的过滤器过滤参考视频和targetnface视频的关键帧。然后,通过将滤波后的参考关键帧除以皮肤区域中的相应滤波后的目标关键帧来提取参考关键帧的照明成分。由参考面部和目标面部之间的不同表情导致的非皮肤区域差异可能会导致伪影。因此,我们将非皮肤区域的光照分量与周围皮肤区域的光照分量进行插值,以确保空间平滑度和一致性。之后,关键帧的照明分量被传播到非关键帧,从而确保两个相邻帧之间的时间一致性。通过将单个参考面部表演视频的照度效果转移到保留了时空一致性的目标对象上,我们获得了令人信服的结果。版权所有©2013 John Wiley&Sons,Ltd.

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