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Conflict, coordination, compromise? The potential of game theory to explain the choice of viewing in shared domestic television use

机译:冲突,协调,妥协?博弈论解释家庭共享电视使用中的观看选择的潜力

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摘要

A large proportion of television consumption takes place in groups, usually in households shared by partners or families. However, theories of media use tend to neglect this: Although they explain how individual orders of preference come about, they hardly address the fact that different orders of preference within a small group may conflict with one another. We propose using game theory to illustrate how to find a solution when conflicts in orders of preference arise. Game theory is suited to explaining decisions in social conflict situations in which those involved have an influence over one another. We use different (fictional) examples to demonstrate the potential of game theory here and provide a theoretical framework for future empirical studies.
机译:电视消费的很大一部分是成群发生的,通常是在伴侣或家庭共享的家庭中。但是,媒体使用的理论往往忽略了这一点:尽管它们解释了个人偏好顺序是如何产生的,但它们几乎不能解决这样一个事实,即一小群人中的不同偏好顺序可能会相互冲突。我们建议使用博弈论来说明当偏好顺序发生冲突时如何找到解决方案。博弈论适合于解释社会冲突情况下的决策,在这些决策中,所涉及的各方会相互影响。我们在这里使用不同的(虚构的)示例来证明博弈论的潜力,并为未来的实证研究提供理论框架。

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