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An evaluation of response allocations to concurrently available slot machine simulations

机译:对同时可用的老虎机模拟的响应分配的评估

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Gambling behavior often involves making choices between concurrently available game options. With regard to slot machine gambling, multiple games allow for choices to be made with respect to which game to play. The authors of the present study used a slot machine simulation created in Visual Basic.NET to examine gambling preference. The specific question addressed was whether gamblers prefer a smaller payout more often (averaging around every 10 spins) over a larger payout less often (averaging around every 50 spins). Two types of reinforcement were examined during the study: frequency of payouts and the amount of credits won. The results indicate that participants had a preference for a slot machine with the more frequent payout as opposed to one with more intermittent payout These results support existing literature on theories of choice and provide a step toward understanding human gambling behavior.
机译:赌博行为通常涉及在同时可用的游戏选项之间做出选择。关于老虎机赌博,多个游戏允许就玩哪个游戏做出选择。本研究的作者使用在Visual Basic.NET中创建的老虎机模拟来检查赌博偏好。解决的特定问题是,赌徒是否更喜欢较小的支出(平均每10个旋转)而不是较大的支出(平均每50个旋转)。在研究过程中检查了两种类型的加固:支出频率和赢得的学分数量。结果表明,参与者更倾向于使用支付频率更高而不是间歇性支付的老虎机。这些结果支持有关选择理论的现有文献,并为理解人类赌博行为提供了一个步骤。

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