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Forgetting as a way to avoid deception in a repeated imitation game

机译:忘记作为避免在重复模仿游戏中欺骗的一种方式

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摘要

Adversarial decision making is aimed at determining optimal decision strategies to deal with an adaptive opponent. A clear example of such situation is the repeated imitation game presented here. Two agents compete in an adversarial model where one agent wants to learn how to imitate the actions taken by the other agent by means of the observation and memorization of the past actions. One defense against this adversary is to make decisions that are intended to confuse him. To achieve this, randomized strategies that change along time for one of the agents are proposed and their performance is analysed from both a theoretical and empirical point of view. We also study the ability of the imitator to avoid deception and adapt to a new behaviour by forgetting the oldest observations. The results confirm that wrong assumptions about the imitator's behaviour lead to dramatic losses due to a failure in causing deception.
机译:对抗性决策旨在确定与适应性对手打交道的最佳决策策略。这种情况的一个明显例子是此处介绍的重复模仿游戏。两位特工在对抗模型中竞争,其中一位特工想通过观察和记忆过去的行为来学习如何模仿另一位特工所采取的行为。对付此对手的一种防御方法是做出旨在使他感到困惑的决定。为了实现这一目标,提出了一种随时间变化的随机策略,并从理论和经验角度分析了它们的性能。我们还研究了模仿者通过忘记最旧的观察结果来避免欺骗并适应新行为的能力。结果证实,由于未能成功导致欺骗,对模仿者行为的错误假设会导致巨大损失。

著录项

  • 来源
    《Autonomous agents and multi-agent systems》 |2013年第3期|329-354|共26页
  • 作者单位

    Models of Decision and Optimization Research Group, CITIC-UGR, Department of Computer Science and AI University of Granada, C/Periodista Daniel Saucedo, 18071 Granada, Spain;

    Models of Decision and Optimization Research Group, CITIC-UGR, Department of Computer Science and AI University of Granada, C/Periodista Daniel Saucedo, 18071 Granada, Spain;

    Models of Decision and Optimization Research Group, CITIC-UGR, Department of Computer Science and AI University of Granada, C/Periodista Daniel Saucedo, 18071 Granada, Spain;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Adversarial reasoning; Strategies; Decision making; Imitation; Repeated games;

    机译:对抗性推理;策略;做决定;模仿重复游戏;

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