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Muon: designing multiagent communication protocols from interaction scenarios

机译:Muon:从交互场景设计多代理通信协议

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Designing a suitable communication protocol is a key challenge in engineering a multiagent system. This paper proposes Muon, an approach that begins from representative samples of interactions or scenarios. Muon identifies key semantic structures and patterns based on (social) commitments to formally analyze the scenarios and offers a methodology for designing protocols that would meet stakeholder needs. Interestingly, Muon applies its formal representations to suggest ways to identify additional scenarios needed to address exceptions arising in the interactions. This paper contributes (1) a conceptual model of message types and causal relationships among them as a foundation for developing commitment-based communication protocols; (2) a robust, reusable characterization of semantic structures reflecting the above model; (3) a mapping from an annotated scenario to causally related interactions; and (4) a methodology to synthesize specifications of communication protocols. This paper reports on an empirical evaluation involving developers creating protocols from two real-life cases.
机译:设计合适的通信协议是设计多代理系统中的关键挑战。本文提出了Muon,一种从交互或场景的代表性示例开始的方法。 Muon根据(社会)承诺来识别关键的语义结构和模式,以正式分析场景,并提供一种设计方案来满足利益相关者的需求。有趣的是,Muon运用其形式表示法,提出了一些方法来确定解决交互中出现的异常所需的其他方案。本文贡献(1)消息类型和它们之间的因果关系的概念模型,作为开发基于承诺的通信协议的基础; (2)反映上述模型的语义结构的鲁棒,可重用的表征; (3)从带注释的场景到因果关系的交互的映射; (4)综合通信协议规范的方法。本文报告了一项经验评估,其中涉及开发人员根据两个现实案例创建协议。

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