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Information and interaction requirements for software tools supporting analogical design

机译:支持类比设计的软件工具的信息和交互要求

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One mode of creative design is for designers to draw analogies that connect the design domain (e.g., a mechanical device) to some other domain from which inspiration is drawn (e.g., a biological system). The identification and application of analogies can be supported by software tools that store, structure, present, or propose source domain stimuli from which such analogies might be constructed. For these tools to be effective and not impact the design process in negative ways, they must fit well with the information and interaction needs of their users. However, the user requirements for these tools are seldom explicitly discussed. Furthermore, the literature that supports the identification of such requirements is distributed across a number of different domains, including those that address analogical design (especially biomimetics), creativity support tools, and human-computer interaction. The requirements that these literatures propose can be divided into those that relate to the information content that the tools provide (e.g., level of abstraction or mode of representation) and those that relate to the interaction qualities that the tools support (e.g., accessibility or shareability). Examining the relationships between these requirements suggests that tool developers should focus on satisfying the key requirements of open-endedness and accessibility while managing the conflicts between the other requirements. Attention to these requirements and the relationships between them promises to yield analogical design support tools that better permit designers to identify and apply source information in their creative work.
机译:创意设计的一种模式是让设计师绘制类比,将设计领域(例如机械设备)连接到其他领域,从中汲取灵感(例如生物系统)。类比的标识和应用可以由存储,构造,呈现或提议可构造此类类比的源域激励的软件工具支持。为了使这些工具有效并且不会以负面方式影响设计过程,它们必须与用户的信息和交互需求完全匹配。但是,很少明确讨论这些工具的用户要求。此外,支持识别此类需求的文献分布在许多不同的领域,包括那些涉及类比设计(尤其是仿生学),创造力支持工具和人机交互的领域。这些文献提出的要求可以分为与工具提供的信息内容有关的要求(例如抽象级别或表示方式)和与工具支持的交互质量有关的要求(例如可访问性或共享性) )。检查这些需求之间的关系表明,工具开发人员应专注于满足开放性和可访问性的关键需求,同时管理其他需求之间的冲突。注意这些要求及其之间的关系有望产生出类比的设计支持工具,这些工具可以更好地允许设计人员在其创意工作中识别和应用源信息。

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