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A COMPUTATIONAL MODEL OF AN INTELLIGENT NARRATOR FOR INTERACTIVE NARRATIVES

机译:互动叙事的智能叙事者的计算模型

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One goal of interactive narrative and drama is to create an experience while utilizing the computer where the user is one main character in the story. This goal raises a set of practical and theoretical challenges to artificial intelligence. In particular, an intelligent narrator has to dynamically maintain a satisfactory storyline and adapt to the user intervention. After reviewing the existing approaches to interactive drama, an original model is described, based on several theories on narrative. This model is based on a rule-based component for the generation of meaningful narrative actions and on a model of the user for the ranking of these actions and the action selection. A simple but authorable text generation system is also described, for the display of the actions on the computer. The system is implemented on a real-size scenario and experimental results are discussed. We conclude by discussing the possibility of a wider application of our approach within the field of AI.
机译:交互式叙事和戏剧的一个目标是在使用计算机的同时创造一种体验,其中用户是故事中的一个主要角色。这个目标给人工智能提出了一系列实践和理论挑战。尤其是,聪明的叙述者必须动态地维持令人满意的故事情节,并适应用户的干预。在回顾了现有的互动戏剧方法之后,基于一些叙事理论,描述了一个原始模型。该模型基于用于产生有意义的叙事动作的基于规则的组件,并且基于用于这些动作的排名和动作选择的用户模型。还描述了一种简单但可授权的文本生成系统,用于在计算机上显示动作。该系统在实际大小的方案上实现,并讨论了实验结果。最后,我们讨论了在AI领域中广泛应用我们的方法的可能性。

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