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Effect of visual stimuli on the subjective impression of pass-by sound transmitted into low-rise residential building

机译:视觉刺激对低层住宅建筑传输到阅览室阅读软件下载与视觉刺激对PERS-BY声音的主观印象

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The effect of additionally presented visual stimuli on the subjective impression of the vehicle pass-by sound transmitted into a low-rise residential building was investigated based on the environmental simulation method combining the binaural sound auralization technieque and the three-dimensional spatial visualization technique. The exterior scenery seen from inside a residential room largely depends on the spatial relationship with the neighborring buildings and driveways around the evaluated site. In addition, the exterior scenery generally includes the pass-by vehicles running on the neighborring driveways, which are often the main source of the sound environment around the site. In this study, the variation of subjective impression of a vehicle pass-by sound caused by presenting various kinds of visual stimuli seen from the window of a residential room was discussed. As a basic study, the vehicle pass-by sound transmitted into the room via the facade was simulated by using the geometrical acoustic simulation. To increase the presence of the reproduced sounds, the auralized sounds were reproduced by dynamically changing the binaural room impulse response (BRIR) depending on the head rotation of the subjects. In contrast, the visual condition inside the evaluated rooms was simulated by using three-dimensional modeling software. Then, the effect of the auditory and visual stimuli on the impression of the environments inside a residential room was investigated by performing the subjective evaluation experiment based on the audiovisual simulation scheme. The obtained results indicated that the sound impression of the pass-by noise transmitted into the room was influenced by the additionally presented visual stimuli, but the extent of the influence on the impression differs depending on the detailed information included in the auditory and visual stimuli. (C) 2020 Elsevier Ltd. All rights reserved.
机译:基于组合双耳声音特征化技术和三维空间可视化技术的环境模拟方法,研究了另外呈现的视觉刺激对车辆通过发声的主观印象的影响。从住宅室内看到的外部风光主要取决于与评估网站周围的与附近的建筑物和车道的空间关系。此外,外部风景通常包括在附近车道上运行的通过车辆,这些车辆通常是站点周围的声音环境的主要来源。在这项研究中,讨论了通过呈现从住宅室窗口看到的各种视觉刺激引起的车辆通过声音的主观印象的变化。作为一个基本研究,通过使用几何声学模拟模拟通过外观传输到房间的车辆通过声音。为了增加再现声音的存在,通过根据对象的头部旋转动态地改变双耳室脉冲响应(BRIR)来再现特征化声音。相比之下,通过使用三维建模软件模拟评估室内的视觉条件。然后,通过基于视听仿真方案进行主观评估实验,研究了听觉和视觉刺激对住宅室内环境的印象。所获得的结果表明,传递到房间的通过噪声的声音受到另外呈现的视觉刺激的影响,但是对印象的影响程度不同于包括在听觉和视觉刺激中的详细信息。 (c)2020 elestvier有限公司保留所有权利。

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