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A Reflective Symmetry Descriptor for 3D Models

机译:3D模型的反射对称性描述符

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Computing reflective symmetries of 2D and 3D shapes is a classical problem in computer vision and computational geometry. Most prior work has focused on finding the main axes of symmetry, or determining that none exists. In this paper we introduce a new reflective symmetry descriptor that represents a measure of reflective symmetry for an arbitrary 3D model for all planes through the model's center of mass (even if they are not planes of symmetry). The main benefits of this new shape descriptor are that it is defined over a canonical parameterization (the sphere) and describes global properties of a 3D shape. We show how to obtain a voxel grid from arbitrary 3D shapes and, using Fourier methods, we present an algorithm that computes the symmetry descriptor in O(N~4 log N) time for an N x N x N voxel grid and computes a multiresolution approximation in O(N~3 log N) time. In our initial experiments, we have found that the symmetry descriptor is insensitive to noise and stable under point sampling. We have also found that it performs well in shape matching tasks, providing a measure of shape similarity that is orthogonal to existing methods.
机译:计算2D和3D形状的反射对称性是计算机视觉和计算几何中的经典问题。先前的大多数工作都集中在寻找对称主轴上,或者确定不存在对称主轴。在本文中,我们引入了新的反射对称性描述符,该描述符表示通过模型质心的所有平面(即使它们不是对称平面)对于任意3D模型的反射对称性的度量。此新形状描述符的主要好处是,它是在规范参数化(球体)上定义的,并描述了3D形状的全局属性。我们展示了如何从任意3D形状中获得体素网格,并使用傅立叶方法,提出了一种算法,该算法针对N x N x N体素网格在O(N〜4 log N)时间内计算对称描述符,并计算出多分辨率近似为O(N〜3 log N)时间。在我们的初始实验中,我们发现对称描述符对噪声不敏感并且在点采样下稳定。我们还发现它在形状匹配任务中表现良好,提供了与现有方法正交的形状相似性度量。

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