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首页> 外文期刊>ACM Transactions on Spatial Algorithms and Systems >Hierarchical Spatial Aggregation for Level-of-Detail Visualization of 3D Thematic Data
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Hierarchical Spatial Aggregation for Level-of-Detail Visualization of 3D Thematic Data

机译:用于3D主题数据的详细程度可视化的分层空间聚合

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摘要

Thematic maps are a common tool to visualize semantic data with a spatial reference. Combining thematic data with a geometric representation of their natural reference frame aids the viewer's ability in gaining an overview, as well as perceiving patterns with respect to location; however, as the amount of data for visualization continues to increase, problems such as information overload and visual clutter impede perception, requiring data aggregation and level-of-detail visualization techniques. While existing aggregation techniques for thematic data operate in a 2D reference frame (i.e., map), we present two aggregation techniques for 3D spatial and spatiotemporal data mapped onto virtual city models that hierarchically aggregate thematic data in real time during rendering to support on-the-fly and on-demand level-of-detail generation. An object-based technique performs aggregation based on scene-specific objects and their hierarchy to facilitate per-object analysis, while the scene-based technique aggregates data solely based on spatial locations, thus supporting visual analysis of data with arbitrary reference geometry. Both techniques can apply different aggregation functions (mean, minimum, and maximum) for ordinal, interval, and ratio-scaled data and can be easily extended with additional functions. Our implementation utilizes the programmable graphics pipeline and requires suitably encoded data, i.e., textures or vertex attributes. We demonstrate the application of both techniques using real-world datasets, including solar potential analyses and the propagation of pressure waves in a virtual city model.
机译:专题图是使用空间参考可视化语义数据的常用工具。将主题数据与其自然参考框架的几何表示相结合,有助于观看者获得概览以及感知位置的模式。但是,随着用于可视化的数据量的不断增加,诸如信息过载和视觉混乱之类的问题阻碍了感知,这需要数据聚合和详细程度的可视化技术。虽然现有的主题数据聚合技术在2D参考框架(即地图)中运行,但我们为映射到虚拟城市模型的3D空间和时空数据提供了两种聚合技术,这些技术在渲染过程中实时分层聚合主题数据以支持在飞行和按需的详细级别生成。基于对象的技术基于场景特定的对象及其层次结构执行聚合,以方便按对象进行分析,而基于场景的技术仅基于空间位置聚合数据,从而支持对具有任意参考几何形状的数据进行可视化分析。两种技术都可以对序数,间隔和比例缩放的数据应用不同的聚合函数(平均,最小和最大值),并且可以使用其他函数轻松扩展。我们的实现利用了可编程图形流水线,并且需要适当编码的数据,即纹理或顶点属性。我们使用实际数据集演示了这两种技术的应用,包括太阳能电势分析和虚拟城市模型中压力波的传播。

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    Research Group Computer Graphics Systems, Hasso Plattner Institute, Faculty of Digital Engineering, University of Potsdam, Prof.-Dr.-Helmert-Strasse 2-3, 14482, Potsdam, Germany;

    Research Group Computer Graphics Systems, Hasso Plattner Institute, Faculty of Digital Engineering, University of Potsdam, Prof.-Dr.-Helmert-Strasse 2-3, 14482, Potsdam, Germany;

    Computer Graphics, Institute for Computer Science, University of Rostock, Albert-Einstein-Strasse 22, 18059, Rostock, Germany;

    Research Group Computer Graphics Systems, Hasso Plattner Institute, Faculty of Digital Engineering, University of Potsdam, Prof.-Dr.-Helmert-Strasse 2-3, 14482, Potsdam, Germany;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Level-of-detail visualization; spatial aggregation; real-time rendering;

    机译:详细程度的可视化;空间聚集实时渲染;

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