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Programming Pervasive and Mobile Computing Applications: The TOTA Approach

机译:编程普及和移动计算应用程序:TOTA方法

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Pervasive and mobile computing call for suitable middleware and programming models to supportrnthe activities of complex software systems in dynamic network environments. In this article wernpresent TOTA ("Tuples On The Air"), a novel middleware and programming approach for support-rning adaptive context-aware activities in pervasive and mobile computing scenarios. The key idea inrnTOTA is to rely on spatially distributed tuples, adaptively propagated across a network on the basis of application-specific rules, for both representing contextual information and supporting uncoupled interactions between application components. TOTA promotes a simple way of programming that facilitates access to distributed information, navigation in complex environments, and the achievement of complex coordination tasks in a fully distributed and adaptive way, mostly freeing programmers and system managers from the need to take care of low-level issues related to network dynamics. This article includes both application examples to clarify concepts and performance figures to show the feasibility of the approach.
机译:普及和移动计算需要合适的中间件和编程模型,以支持动态网络环境中复杂软件系统的活动。在本文中,我们介绍了TOTA(“ Tuples On The Air”),这是一种新颖的中间件和编程方法,用于在普适和移动计算场景中支持自适应上下文感知活动。 inrnTOTA的关键思想是依赖于空间分布的元组,这些元组根据特定于应用程序的规则在网络上自适应地传播,以表示上下文信息并支持应用程序组件之间的未耦合交互。 TOTA提倡一种简单的编程方式,该方式可以方便地访问分布式信息,在复杂的环境中导航以及以完全分布式和自适应的方式完成复杂的协调任务,从而使程序员和系统管理人员从低级的维护中解放出来与网络动力学有关的问题。本文包括两个应用示例,以阐明概念和性能数据,以显示该方法的可行性。

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