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Enhanced Interactive 360° Viewing via Automatic Guidance

机译:通过自动指导增强交互式360°观景

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We present a new interactive playback method to enhance 360° viewing experiences. Our method automatically rotates the virtual camera of a 360° panoramic video (360° video) player during interactive viewing to guide the viewer through the most important regions of the video. With this method, the viewer can watch a 360° video with minimum efforts to find important events in a scene both in interactive (e.g., HMD) and less-interactive (e.g., PC and TV) viewing environments. To estimate the importance of each viewing direction, we combine spatial and temporal saliency with cluster-based weighting. A maximum backward cumulative importance volume (MBCIV) is then constructed by accumulating this importance in the video space. During playback, which uses a forward tracing scheme through the MBCIV, the initial optimal path is found based on the viewer's viewing direction. A smooth path is then derived using penalized curve fitting. Finally, the virtual camera is rotated to follow the path. The experiments and user studies demonstrate that our method allows the viewer to effectively enjoy 360° videos with minimum interaction efforts, or even through a non-interactive display.
机译:我们提出了一种新的交互式播放方法,以增强360°观看体验。在交互式视图期间,我们的方法在交互式视图期间自动旋转360°全景视频(360°视频)播放器的虚拟摄像机,以指导观众通过视频中最重要的区域。利用这种方法,观看者可以在最低努力中观看360°的视频,以在交互式(例如,HMD)和更少交互(例如,PC和TV)查看环境中的场景中找到重要事件。要估计每个观看方向的重要性,我们将空间和时间显着与基于群集的权重结合。然后通过在视频空间中累积这一重要性来构造最大向后累积重要性(MBCIV)。在使用通过MBCIV的前向跟踪方案的播放期间,基于观看者的观看方向找到初始最佳路径。然后使用惩罚曲线拟合来导出平滑的路径。最后,旋转虚拟摄像机以遵循路径。实验和用户研究表明,我们的方法允许观众有效地享受360°视频,具有最小的交互工作,甚至通过非交互式显示。

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