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Out on the Town: A Socio-Physical Approach to the Design of a Context-Aware Urban Guide

机译:出门在外:一种基于社会物理方法的情境感知城市指南设计

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As urban environments become increasingly hybridized, mixing the social, built, and digital in interesting ways, designing for computing in the city presents new challenges-how do we understand such hybridization, and then respond to it as designers? Here we synthesize earlier work in human-computer interaction, sociology and architecture in order to deliberately influence the design of digital systems with an understanding of their built and social context of use. We propose, illustrate, and evaluate a multidisciplinary approach combining rapid ethnography, architectural analysis, design sketching, and paper prototyping. Following the approach we are able to provide empirically grounded representations of the socio-physical context of use, in this case people socializing in urban spaces. We then use this understanding to influence the design of a context aware system to be used while out on the town. We believe that the approach is of value more generally, particularly when achieving powerfully situated interactions is the design ambition.
机译:随着城市环境变得越来越混合,以有趣的方式混合社交,建筑和数字,城市中的计算机设计提出了新的挑战-我们如何理解这种混合,然后作为设计师作出反应?在这里,我们综合了人机交互,社会学和体系结构方面的早期工作,以便在了解数字系统的构建和使用社会背景的情况下,有意影响数字系统的设计。我们提出,说明和评估一种结合快速民族志,建筑分析,设计草图和纸张原型的多学科方法。遵循该方法,我们能够提供基于经验的社会物理使用环境的表示,在这种情况下,人们在城市空间中进行社交活动。然后,我们利用这种理解来影响在城镇中使用的情境感知系统的设计。我们认为,这种方法更有价值,特别是当实现雄心勃勃的交互是设计志向时。

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