首页> 外文期刊>ACM Transactions on Computer-Human Interaction >It's All in the Timing: Principles of Transient Distraction Illustrated with Vibrotactile Tasks
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It's All in the Timing: Principles of Transient Distraction Illustrated with Vibrotactile Tasks

机译:这一切都在时序:瞬态分心原则,用振动触作任务说明

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摘要

Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds from the environment may disrupt the perception of such information. Although disruptive effects have been systematically explored in vision and audition, they have been less thoroughly examined in the haptic domain. Here we briefly review the relevant literature from HCI and psychology, distilling principles of when distraction is likely. We then investigate these principles through four experiments, examining how the timing and modality of relatively rare or unexpected stimuli (surprise distractors) affect the detection and recognition of vibrotactile target patterns. At short distractor-target delays (350 ms), both auditory and vibrotactile surprise distractors impaired performance. At a longer delay (1,050 ms), performance was not affected overall, even being improved with repeated exposure to the vibrotactile distractors. We discuss the importance of our findings in the context of HCI and cognitive psychology, and we provide design guidelines for mitigating the effects of distraction on haptic devices.
机译:振动是将信息从设备传送到其用户的有效方式,并且越来越多地用于手腕或手指磨损的设备,例如智能环。环境中意外的振动或声音可能会扰乱这些信息的看法。虽然在视力和试镜中系统地探索了破坏性效果,但它们在触觉域中的彻底检查了它们。在这里,我们简要介绍了HCI和心理学的相关文献,蒸馏出分担的原则。然后,我们通过四个实验调查这些原则,研究了相对罕见或意外刺激的时序和方式如何影响振动触觉目标模式的检测和识别。在短暂的分散组 - 目标延迟(<350毫秒),听觉和振动触觉惊讶的干扰者的性能受损。在更长的延迟(1,050毫秒)时,性能不会受到整体影响,甚至在重复暴露于振动触觉的干扰器时甚至得到改善。我们讨论了我们在HCI和认知心理学背景下的调查结果的重要性,我们提供了减轻分心对触觉设备的影响的设计指导。

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