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A Game-Based Framework for CTL Counterexamples and 3-Valued Abstraction-Refinement

机译:基于游戏的CTL反例和三值抽象修饰框架

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This work exploits and extends the game-based framework of CTL model checking for counterexample and incremental abstraction-refinement. We define a game-based CTL model checking for abstract models over the 3-valued semantics, which can be used for verification as well as refutation. The model checking process of an abstract model may end with an indefinite result, in which case we suggest a new notion of refinement, which eliminates indefinite results of the model checking. This provides an iterative abstraction-refinement framework. This framework is enhanced by an incremental algorithm, where refinement is applied only where indefinite results exist and definite results from prior iterations are used within the model checking algorithm. We also define the notion of annotated counterexamples, which are sufficient and minimal counterexamples for full CTL. We present an algorithm that uses the game board of the model checking game to derive an annotated counterexample in case the examined system model refutes the checked formula.
机译:这项工作利用和扩展了基于游戏的CTL模型检查框架,以进行反例和增量抽象提炼。我们定义了一个基于游戏的CTL模型,用于检查3值语义上的抽象模型,该模型可用于验证和反驳。抽象模型的模型检查过程可能以不确定的结果结束,在这种情况下,我们提出了一种新的细化概念,该模型消除了模型检查的不确定结果。这提供了一个迭代的抽象提炼框架。此框架通过增量算法进行了增强,其中仅在存在不确定结果且在模型检查算法中使用来自先前迭代的确定结果的情况下,才进行优化。我们还定义了带注释的反例的概念,对于完整的CTL,这是足够的而最少的反例。我们提出了一种使用模型检查游戏的游戏板来推导带注释的反例的算法,以防被检查的系统模型反驳检查的公式。

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