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An Object Model and Interaction Method for a Simulated Experience of Pottery on a Potter’s Wheel

机译:陶轮模拟体验的对象模型和交互方法

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摘要

This paper introduces an object model and an interaction method for a simulated experience of pottery on a potter’s wheel. Firstly, we propose a layered cylinder model for a 3D object of the pottery on a potter’s wheel. Secondly, we set three kinds of deformation functions to form the object model from an initial state to a bowl shape: shaping the external surface, forming the inner shape (deepening the opening and widening the opening), and reducing the total height. Next, as for the interaction method between a user and the model, we prepare a simple but similar method for hand-finger operations on pottery on a potter’s wheel, in which the index finger movement takes care of the external surface and the total height, and the thumb movement makes the inner shape. Those are implemented in the three-dimensional aerial image interface (3DAII) developed in our laboratory to build a simulated experience system. We confirm the operation of the proposed object model (layered cylinder model) and the functions of the prepared interaction method (a simple but similar method to actual hand-finger operations) through a preliminary evaluation of participants. The participants were asked to make three kinds of bowl shapes (cylindrical, dome-shaped, and flat-type) and then they answered the survey (maneuverability, visibility, and satisfaction). All participants could make something like three kinds of bowl shapes in less than 30 min from their first touch.
机译:本文介绍了对象模型和交互方法,以模拟陶轮上的陶艺。首先,我们为陶轮上的陶器3D对象提出了一个分层圆柱模型。其次,我们设置了三种变形函数以将对象模型从初始状态形成为碗形:成形外表面,形成内部形状(加深开口和加宽开口)以及减小总高度。接下来,关于用户与模型之间的交互方法,我们准备了一种简单但类似的方法,用于在陶轮上对陶器进行手手指操作,其中食指的移动需要照顾外表面和总高度,拇指的运动形成了内部形状。这些都是在我们实验室开发的3D航空影像接口(3DAII)中实现的,以构建模拟体验系统。通过对参与者的初步评估,我们确认了提出的对象模型(分层圆柱模型)的操作以及准备的交互方法(与实际手手指操作简单但相似的方法)的功能。要求参与者制作三种碗形(圆柱形,圆顶形和扁平形),然后回答调查(可操作性,可见性和满意度)。从第一次接触开始,所有参与者都可以在不到30分钟的时间内制作出三种碗形的东西。

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