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The Serial Reaction Time Task revisited: A study on motor sequence learning with an arm-reaching task

机译:再次探讨了串行反应时间任务:一项涉及伸臂任务的运动序列学习的研究

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摘要

With a series of novel arm-reaching tasks, we have shown that visuomotor sequence learning encompasses the acquisition of the order of sequence elements, and the ability to combine them in a single, skilled behavior. The first component, which is mostly declarative, is reflected by changes in movement onset time (OT); the second, which occurs without subject’s awareness, is measured by changes in kinematic variables, including movement time (MT). Key-press-based serial reaction time tasks (SRTT) have been used to investigate sequence learning and results interpreted as indicative of the implicit acquisition of the sequence order. One limitation to SRT studies, however, is that only one measure is used, the response time, the sum of OT and MT: this makes interpretation of which component is learnt difficult and disambiguation of implicit and explicit processes problematic. Here we used an arm-reaching version of SRTT to propose a novel interpretation of such results. The pattern of response time changes we obtained was similar to the key-press-based tasks. However, there were significant differences between OT and MT, suggesting that both partial learning of the sequence order and skill improvement took place. Further analyses indicated that the learning of the sequence order might not occur without subjects’ awareness.
机译:通过一系列新颖的伸臂任务,我们证明了视觉运动序列学习包括对序列元素顺序的获取,以及将它们组合成单个熟练行为的能力。第一部分主要是陈述性的,其反映在运动开始时间(OT)的变化上。第二种是在受试者没有意识的情况下发生的,它是通过运动变量(包括运动时间(MT))的变化来衡量的。基于按键的串行反应时间任务(SRTT)已用于研究序列学习,并将结果解释为指示序列顺序的隐式获取。但是,SRT研究的局限性在于只能使用一种测量方法,即响应时间,OT和MT的总和:这使得很难了解要学习哪个组件,并且消除了隐式和显式过程的歧义。在这里,我们使用了SRTT的延伸版本来对这种结果提出新颖的解释。我们获得的响应时间更改的模式类似于基于按键的任务。但是,OT和MT之间存在显着差异,这表明部分学习了序列顺序并提高了技能。进一步的分析表明,如果没有主体的了解,就不可能学习序列顺序。

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