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The cognitive impact of interactive design features for learningcomplex materials in medical education

机译:交互设计功能对学习的认知影响医学教育中的复杂材料

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摘要

To identify the most effective way for medical students to interact with a browser-based learning module on the symptoms and neurological underpinnings of stroke syndromes, this study manipulated the way in which subjects interacted with a graphical model of the brain and examined the impact of functional changes on learning outcomes. It was hypothesized that behavioral interactions that were behaviorally more engaging and which required deeper consideration of the model would result in heightened cognitive interaction and better learning than those whose manipulation required less deliberate behavioral and cognitive processing. One hundred forty four students were randomly assigned to four conditions whose model controls incorporated features that required different levels of behavioral and cognitive interaction: Movie (low behavioral/low cognitive, n = 40), Slider (high behavioral/low cognitive, n = 36), Click (low behavioral/high cognitive, n = 30), and Drag (high behavioral/high cognitive, n = 38). Analysis of Covariates (ANCOVA) showed that students who received the treatments associated with lower cognitive interactivity (Movie and Slider) performed better on a transfer task than thosereceiving the module associated with high cognitive interactivity (Click andDrag, partial eta squared = .03). In addition, the students in the highcognitive interactivity conditions spent significantly more time on the strokelocator activity than other conditions (partial eta squared = .36). The resultssuggest that interaction with controls that were tightly coupled with the modeland whose manipulation required deliberate consideration of the model’sfeatures may have overtaxed subjects’ cognitive resources. Cognitiveeffort that facilitated manipulation of content, though directed at the model,may have resulted in extraneous cognitive load, impeding subjects in recognizingthe deeper, global relationships in the materials. Instructional designers must,therefore, keep in mind that the way in which functional affordances areintegrated with the content can shape both behavioral and cognitive processing,and has significant cognitive load implications.
机译:为了确定医学生与基于浏览器的学习模块就中风综合征的症状和神经基础进行交互的最有效方法,本研究操纵了受试者与大脑图形模型进行交互的方式,并研究了功能障碍的影响。学习成果的变化。假设与行为需要较少的故意行为和认知处理的行为相互作用相比,行为上更具吸引力的行为和需要更深入地考虑模型的行为相互作用将导致认知交互作用的增强和更好的学习。一百四十四名学生被随机分配到四个条件下,这些条件的模型控制纳入了需要不同程度的行为和认知互动的特征:电影(低行为/低认知,n = 40),滑块(高行为/低认知,n = 36) ),点击(低行为/高认知,n = 30)和拖动(高行为/高认知,n = 38)。协变量分析(ANCOVA)显示,接受了与较低的认知互动能力有关的治疗(电影和滑块)的学生在转移任务上的表现比那些更好。接收与高认知互动性相关的模块(点击和拖曳,部分eta平方= .03)。另外,高中生认知互动条件在中风上花费的时间明显更多定位器活动高于其他条件(偏η平方= 0.36)。结果建议与与模型紧密耦合的控件进行交互以及其操纵需要仔细考虑模型的功能可能会使受试者的认知资源负担过重。认知性尽管针对模型,但有助于内容操纵的努力,可能导致外来的认知负担,阻碍受试者进行认知材料中更深层次的全球关系。教学设计师必须因此,请记住,功能性津贴的方式与内容整合可以塑造行为和认知过程,并具有明显的认知负担。

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