首页> 美国卫生研究院文献>Frontiers in Neurology >Clinical Trial of the Virtual Integration Environment to Treat Phantom Limb Pain With Upper Extremity Amputation
【2h】

Clinical Trial of the Virtual Integration Environment to Treat Phantom Limb Pain With Upper Extremity Amputation

机译:虚拟整合环境治疗上肢截肢幻肢痛的临床试验

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

>Background: Phantom limb pain (PLP) is commonly seen following upper extremity (UE) amputation. Use of both mirror therapy, which utilizes limb reflection in a mirror, and virtual reality therapy, which utilizes computer limb simulation, has been used to relieve PLP. We explored whether the Virtual Integration Environment (VIE), a virtual reality UE simulator, could be used as a therapy device to effectively treat PLP in individuals with UE amputation.>Methods: Participants with UE amputation and PLP were recruited at Walter Reed National Military Medical Center (WRNMMC) and instructed to follow the limb movements of a virtual avatar within the VIE system across a series of study sessions. At the end of each session, participants drove virtual avatar limb movements during a period of “free-play” utilizing surface electromyography recordings collected from their residual limbs. PLP and phantom limb sensations were assessed at baseline and following each session using the Visual Analog Scale (VAS) and Short Form McGill Pain Questionnaire (SF-MPQ), respectively. In addition, both measures were used to assess residual limb pain (RLP) at baseline and at each study session. In total, 14 male, active duty military personnel were recruited for the study.>Results: Of the 14 individuals recruited to the study, nine reported PLP at the time of screening. Eight of these individuals completed the study, while one withdrew after three sessions and thus is not included in the final analysis. Five of these eight individuals noted RLP at baseline. Participants completed an average of 18, 30-min sessions with the VIE leading to a significant reduction in PLP in seven of the eight (88%) affected limbs and a reduction in RLP in four of the five (80%) affected limbs. The same user reported an increase in PLP and RLP across sessions. All participants who denied RLP at baseline (n = 3) continued to deny RLP at each study session.>Conclusions: Success with the VIE system confirms its application as a non-invasive and low-cost therapy option for PLP and phantom limb symptoms for individuals with upper limb loss.
机译:>背景:上肢(UE)截肢后通常见到幻肢痛(PLP)。利用镜子中的肢体反射的镜子疗法和利用计算机肢体模拟的虚拟现实疗法的使用已被用于缓解PLP。我们探讨了虚拟现实UE模拟器虚拟集成环境(VIE)是否可以用作有效治疗UE截肢患者中的PLP的治疗设备。>方法:进行UE截肢和PLP的参与者为在沃尔特·里德(Walter Reed)国家军事医学中心(WRNMMC)招募,并被要求在一系列研究中跟踪VIE系统内虚拟化身的肢体运动。在每节课的最后,参与者利用从其剩余肢体收集的表面肌电图记录,在“自由活动”期间驾驶虚拟化身肢体运动。在基线和每次疗程后分别使用视觉模拟量表(VAS)和麦吉尔疼痛问卷(SF-MPQ)评估PLP和幻肢感觉。此外,两种方法均用于评估基线和每个研究阶段的残余肢体疼痛(RLP)。总共招募了14名男性现役军人进行这项研究。>结果:在招募到该研究的14名人员中,有9名在筛选时报告了PLP。这些人中有八人完成了研究,而其中一人在三个疗程后退出了研究,因此未包含在最终分析中。这八个人中有五位在基线时注意到RLP。参与者平均用VIE完成了18分钟,30分钟的训练,从而使受影响的八支肢体中的七支(88%)的PLP显着降低,而受影响的五支肢体中的四支(80%)的RLP降低。同一位用户报告了整个会话中PLP和RLP的增加。所有在基线(n = 3)拒绝RLP的参与者在每个研究阶段均继续拒绝RLP。>结论: VIE系统的成功证实了其作为非侵入性低成本治疗方案的应用PLP和幻肢症状适用于上肢缺失的人。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号