This paper discusses the process and technical problems of campus building virtual roaming platform by using the UDK (Unreal Development Kit) engine and 3ds Max technology based on the practical reference model of intelligent control center of Suzhou Vocational University, and puts forward a set of feasible solutions of developing a high real interactive 3D virtual building roaming system.%本文以苏州市职业大学智能控制中心为实际参考模型,探讨了使用UDK(Unreal Development Kit)引擎和3ds Max技术开发校园楼宇虚拟漫游平台的过程和技术问题,提出了一套开发高真实、高交互的3D虚拟楼宇漫游系统的可行方案。
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