文章从媒介研究角度对电子游戏音乐的传播现象进行研究,从传播主体、传播媒介、传播客体、传播效果等几个方面研究电子游戏音乐的传播活动。文章运用霍尔的“编码与解码”理论,从文本的生产与接受分析电子游戏音乐的传播模式,并举例探讨不同解码形态的电子游戏音乐在不同语境中呈现的文本特征,从而认为电子游戏音乐不仅是游戏的构建元素,也是游戏的文化符号。%This paper studies communication of video game music from media research perspectives and analyzes its transmission in aspects of communication subjects, media, objects, and effects. Based on Hall’ s theory of “encoding and decoding”, this paper analyzes transmission patterns of video game music in terms of text production and acceptance and gives examples of textural features of different decoding forms in various contexts, therefore video game music is not only a construction element but a cultural icons.
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