首页> 中文期刊> 《计算机辅助设计与图形学学报》 >快速原型虚拟逼真设计原理及体系结构

快速原型虚拟逼真设计原理及体系结构

     

摘要

A design methodology, namely rapid virtual design based on virtual prototyping simulation is put forward, and its features and principles are discussed. The methodology is concurrent engineering oriented design methodology that is based on virtual prototypes and virtual environments and puts emphasis on the quick generation and evolvement of the virtual prototypes. Its key research issues are presented at three levels namely key technology level, prototype system level, and developing environment level. A model for rapid virtual design based on virtual prototyping simulation is put forward, based on which its architecture is presented.%在分析设计的特点和发展趋势的基础上,提出快速原型虚拟逼真设计,并对其特点和原理进行了讨论.快速原型虚拟逼真设计是面向并行工程,基于虚拟原型和虚拟环境仿真的设计,强调虚拟原型的快速生成与演化.在关键技术、原型系统以及开发环境三个层次上论述了快速原型虚拟逼真设计的研究.提出快速原型虚拟逼真设计模型以及基于该模型的体系结构.

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