首页> 中文期刊> 《地球空间信息科学学报:英文版》 >AN EFFICIENT SOLUTION FOR BUILDING POLYGONAL OBJEOTS

AN EFFICIENT SOLUTION FOR BUILDING POLYGONAL OBJEOTS

         

摘要

Polygonal object is a fundamental type of geometric data in vector GIS. The key step of cleaning topological relationship after data collection of polygonal layer is to build polygonal objects from digital arcs. The raw digital arcs may intersect with each other. The algorithm for building polygonal objects after the raw arcs have been split at all intersections is presented. The build-up of polygonal objects in this paper is designed to be implemented by two steps. The first step is to extract all the polygons needed for build-up of polygonal objects from arcs. The second step is to organize polygonal objects from these polygons. For the first step, a tracing algorithm is proposed. The algorithm merely extracts the polygons needed for the build-up of polygonal objects, which is a subset of all the possible polygons that can be induced from the arcs. For the second step, an algorithm based on a specially designed order of polygons is advanced. All the topological relationships among the polygons are

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