头盔瞄准显示系统是典型的人机交互设备,使用优势明显,但由于该系统是戴在飞行员头部的一种复杂的视觉设备,如果设计不当很容易让使用者感觉不舒服,甚至造成危险。分析了头盔瞄准显示系统的作业任务,指出了其存在的人机工效问题,提出了人机交互模型,最后对人机工效设计的关键因素及方法进行了探讨。%The helmet-mounted sight/display system ( HMSDS ) is a typical man-machine interaction system that has significant advantages in utilization .Since the HMSDS is a complex head-borne vision equipment,it may make the users feel uncomfortable or even cause danger to them if it is not designed properly .In this paper,the operation-al tasks of HMSDS are analyzed,the existed problems of human/system performance are pointed out,and a man-machine interaction model is proposed .The methods for man/machine perfomance design and key factors that should be taken into consideration are presented in the end .
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