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基于动作评价算法的体感舞蹈交互系统

         

摘要

Square dance is a way of physical exercise, entertainment and social interaction with high participation. In view of the characteristics of square dance activities and the problems of the actual implementation, we analyzed and improved the action e-valuation algorithm, and evaluated the human skeleton sequence which the Kinect captured in real time. We designed and inte-grated a motion sensing dance interaction system based on Kinect to serve the grass-roots public culture. We gave full play to the effect of motion sensing interactive experience. Users can fully mobilize body's subjective in the process of participation. It pro-vides a new activity way and conveniences for grass-roots mass cultural activities.%广场舞是群众参与度极高的体育锻炼、娱乐社交的方式,针对广场舞活动的特点以及实际实施中存在的问题,研究分析并改进动作评价算法,对Kinect实时捕捉的人体骨骼动作序列进行评价,设计并集成一套基于Kinect的面向基层公共文化服务的广场舞体感交互应用系统.该技术充分发挥数字化体感交互体验的作用,用户在参与过程中能够充分调动身体主观能动性,为基层群众文化活动提供了新的活动方式以及极大的便利性.

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