According to application requirement of the multi-level, high resolution military entity in modern simulation system, the overall architecture of 3D simulation system based on multi-resolution entity battlefield is proposed. Besides primary functions of the system are designed, the key technical approaches and algorithm are introduced, including modeling and simplification of multi-resolution entity, maintenance and management of entity model database and resolution matching between entities etc. Taking the visual simulation of tank fighting for example, the integration methods of entity multi-resolution modeling and 3D simulation system are analyzed, which provided a feasible technology for researching 3D simulation system with high precision and multi-level battlefield based on multi-resolution entity.%针对现代仿真系统对作战实体的多层次、高分辨粒度的应用需求,提出了基于多分辨率实体的战场三维仿真系统的总体结构,设计了系统的主要功能,给出了多分辨率实体三维建模与简化、实体模型库维护管理以及实体间分辨率匹配等关键技术途径与算法,并以坦克交战可视化仿真为例,分析了多分辨率实体建模及系统的集成方法,为基于多分辨实体的高精度、多层次战场三维仿真系统的研究提供了一种可行的技术途径.
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