Based on strapdown SINS attitude algorithm,simulation entity behavioral model was realized by using the component theory and the factory mechanism,and simulated entity behavioral.The model provided a new way for creating visual intelligence forces entity in some extent.The requirement of visual battlefield construction suffice was reached.%根据捷联惯导姿态更新算法,利用组件思想及工厂机制对仿真实体的行为模型进行了工程实现,实现了对仿真实体的行为模拟,为创建具有一定智能性的虚拟兵力实体提供了一种解决方案,满足了虚拟战场建设的需要.
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