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A Rapid Generation Method of Character Doll with Rotatable Limbs Oriented to 3D Printer

机译:面向3D打印机的可旋转肢体角色娃娃的快速生成方法

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摘要

Currently, 3D printing of the character dolls is a very practical application for the average person. But the model of doll which can be obtained is static so the posture of the doll is single. On the other hand, the modification of the model is very difficult to non-professions. This paper proposes an rapid generation method of character doll with rotatable limbs, which is through adding the sphere joint to the doll’s model automatically. After the model is segmented by drawing a line interactively, the sphere joint is created based on the segmentation boundary through entity modeling method. Lastly the two models of the doll and the joint are composited and printed. Some doll’s model are tested on the FDM(Fused Deposition Modeling) 3D printer using this process. The results are more interesting and the efficiency has been greatly improved compared with modifying the model manually.
机译:当前,角色娃娃的3D打印对于普通人来说是非常实用的应用。但是可获得的娃娃模型是静态的,因此娃娃的姿势是单一的。另一方面,非专业人士很难对模型进行修改。本文提出了一种可旋转肢体角色娃娃的快速生成方法,该方法是通过自动将球体关节添加到娃娃模型中。通过交互式绘制线对模型进行分割后,通过实体建模方法基于分割边界创建球体关节。最后,将娃娃和关节这两个模型进行合成和印刷。使用此过程,在FDM(熔融沉积建模)3D打印机上测试了一些娃娃的模型。与手动修改模型相比,结果更加有趣并且效率得到了极大提高。

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    School of Computer and Information, Hefei University of Technology, Hefei 23009, China;

    School of Computer and Information, Hefei University of Technology, Hefei 23009, China;

    School of Computer and Information, Hefei University of Technology, Hefei 23009, China;

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  • 正文语种 eng
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  • 入库时间 2022-08-19 03:47:35
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