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On the synthesis of dynamics and control for complex multibody systems.

机译:关于复杂多体系统动力学和控制的综合。

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This dissertation develops in a unified manner a new and simple approach for the modeling and control of complex multibody systems. Complex multibody systems are those nonlinear mechanical systems consisting of individual subsystems that are describable by nonlinear differential equations. The interaction of the various subsystems is, in general, governed by nonlinear 'elements.' The nonlinear analysis of general multibody systems presents theoretically challenging problems in both its dynamics and controls aspects. The theoretical developments obtained in this dissertation permit the modeling of multibody systems so that no restrictions are imposed in its formulation, except that its physical model is continuous. The idea of permissible multibody control is developed, and an effective method is provided for generating nonlinear controllers that satisfy a general set of control objectives.;The generalized acceleration describing the rotational motion of a rigid body in terms of quaternions is directly obtained thus providing a rotational description for the general motion of multibody systems. Utilizing this formulation, two new control strategies are obtained that explicitly yield the nonlinear control torque required to re-orient a rigid body from an arbitrary rest orientation to another arbitrary rest orientation. The application of this new approach to problems in complex multibody spacecraft systems is carried out for spacecraft precision pointing and to the precise tumbling control of an elastically connected multibody spacecraft system. Numerical examples are provided showing the ease of implementation of the methodology and the accuracy with which the control objectives are satisfied. These results illustrate the capability to easily generate physical models and provide exact control of highly nonlinear, complex multibody systems.
机译:本文以统一的方式为复杂的多体系统的建模和控制开发了一种新的简单方法。复杂的多体系统是由非线性微分方程描述的由各个子系统组成的那些非线性机械系统。通常,各个子系统的交互作用由非线性“元素”决定。通用多体系统的非线性分析在动力学和控制方面都提出了理论上具有挑战性的问题。本论文的理论发展为多体系统建模提供了条件,因此,除了其物理模型是连续的外,其他任何形式的系统都不受限制。提出了允许多体控制的思想,并提供了一种有效的方法来生成满足一般控制目标的非线性控制器。;直接获得用四元数描述刚体旋转运动的广义加速度,从而提供多体系统总体运动的旋转描述。利用该公式,获得了两种新的控制策略,它们明确产生了将刚体从任意静止方向重新定向到另一个任意静止方向所需的非线性控制扭矩。将该新方法应用于复杂的多体航天器系统中的问题,是为了实现航天器的精确指向和弹性连接的多体航天器系统的精确翻滚控制。提供了数值示例,显示了该方法易于实施以及满足控制目标的准确性。这些结果说明了轻松生成物理模型并提供对高度非线性的复杂多体系统的精确控制的能力。

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