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Consensus building in distributed design discussions.

机译:在分布式设计讨论中建立共识。

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摘要

With the rapid growth of open source and other geographically distributed software projects, more User Interface (UI) design discussions are occurring online. These discussions typically unfold through interactive web forums where multiple stakeholders generate and debate different design proposals. One important challenge is bridging the different perspectives and needs of stakeholders and deciding on a design proposal that will be implemented and integrated into the product distribution. Failure to reach agreement can cause discussion participants to loose interest and therefore the product would not be improved. However, the existing discussion platforms do not provide any mechanisms to aid the process of reaching a decision.;Prior work has analyzed distributed design discussions from many perspectives, but my PhD dissertation brings consensus building as a new theoretical lens to study and support decision making in design discussions. This has allowed my work to make three contributions. First I contribute empirical knowledge showing that nearly half of the discussions do not reach consensus and knowledge of the content, process, and social factors that affect consensus building in distributed design discussions. Second, to address the inability to reach consensus, I developed a novel browser extension called Procid that provides interaction and visualization features for bringing consensus strategies to distributed design discussions. Key features include the ability to organize discussions around ideas, register and visualize support for or against ideas, and define criteria for evaluating ideas. It also applies interaction constraints promoting best practices of consensus. Finally, I present the results of two evaluations of Procid. The first collected perceptions of the tool from members of a large and successful open source community (Drupal.org) for their own discussions. The second compared how Procid affects a distributed design discussion relative to the current discussion platforms. Results of both studies showed that users perceived Procid as more effective for consensus building than the existing platforms.
机译:随着开放源代码和其他地理分布的软件项目的迅速发展,在线上出现了更多的用户界面(UI)设计讨论。这些讨论通常通过交互式网络论坛进行,在该论坛上,多个利益相关者会生成并辩论不同的设计建议。一个重要的挑战是弥合利益相关者的不同观点和需求,并确定将要实施并集成到产品分发中的设计建议。未能达成共识可能导致讨论参与者失去兴趣,因此产品将无法得到改善。然而,现有的讨论平台并未提供任何机制来辅助决策过程。先前的工作已经从多个角度分析了分布式设计讨论,但是我的博士学位论文将共识构建作为研究和支持决策的新理论视角在设计讨论中。这使我的工作做出了三点贡献。首先,我提供经验知识,表明几乎有一半的讨论未达成共识,并且对影响分布式设计讨论中达成共识的内容,过程和社会因素的了解。其次,为了解决无法达成共识的问题,我开发了一种名为Procid的新型浏览器扩展程序,该扩展程序提供了交互和可视化功能,用于将共识策略引入分布式设计讨论中。关键功能包括组织有关创意的讨论,注册和可视化对创意的支持或反对创意以及定义评估创意的标准的能力。它还应用了交互约束来促进共识的最佳实践。最后,我介绍了Procid的两次评估结果。首先,他们从一个大型且成功的开源社区(Drupal.org)的成员那里收集了对该工具的看法,以供他们自己讨论。第二篇比较了Procid如何影响相对于当前讨论平台的分布式设计讨论。两项研究的结果均表明,用户认为Procid在建立共识方面比现有平台更有效。

著录项

  • 作者单位

    University of Illinois at Urbana-Champaign.;

  • 授予单位 University of Illinois at Urbana-Champaign.;
  • 学科 Computer science.
  • 学位 Ph.D.
  • 年度 2014
  • 页码 148 p.
  • 总页数 148
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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