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Cravens Virtual Museum Project A Case Study of Digital Heritage and Museum Education

机译:Cravens虚拟博物馆项目以数字遗产和博物馆教育为例

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摘要

3D scanning and printing has emerged into the 21st century as a tool to digital heritage for both preserving and disseminating cultural heritage for the benefit of humankind. 3D technologies have allowed for the production of three dimensional digital artifacts that can be physically printed and developed into virtual education and research modules. This thesis represents research on the current field of digital heritage, exploring the use of 3D technologies for the preservation and dissemination of cultural heritage in the form of archaeological sites and objects in museums. It shows how digital 3D technology and 3D printing has given archaeologists and museums new tools for research and education. It shows the methods and processes of data collection done by the author as part of the Cravens Virtual Museum Project which delivered 38 finished 3D models. The digitalization of the Cravens Collection shows how 3D models are the basis for a new way to digitally document the museum exhibitions, and show that through a relatively easy process of artifact data collection and processing, there can be a digital 3D catalogue of objects made publicly accessible online. The digital models were used for educational and outreach opportunities at the University at Buffalo's Art Galleries in three main ways: 3D printing, online websites, and virtual/augmented reality. Similar case studies in each of these ways are presented, as well as compared to the ways they were used as part of the Cravens Virtual Museum Project. This thesis shows that 3D technologies provide a better form of documentation of museum objects, can provide access to museum collections to anyone anywhere, and can be elaborated on to form educational tools that engage audiences and foster interest into archaeology and anthropology.
机译:3D扫描和打印已进入21世纪,成为数字遗产的一种工具,用于保护和传播文化遗产,造福于人类。 3D技术允许产生三维数字工件,这些工件可以物理打印并开发成虚拟教育和研究模块。本论文代表了当前数字遗产领域的研究,探索了3D技术以考古遗址和博物馆中物体的形式保存和传播文化遗产的方法。它显示了数字3D技术和3D打印如何为考古学家和博物馆提供了用于研究和教育的新工具。它显示了作者作为Cravens虚拟博物馆项目的一部分完成的数据收集方法和过程,该项目提供了38个完成的3D模型。 Cravens Collection的数字化显示了3D模型如何成为数字化博物馆展览的新方式的基础,并表明通过相对简单的工件数据收集和处理过程,可以有公开制作的对象的数字3D目录可在线访问。数字模型通过三种主要方式用于布法罗大学美术馆的教育和拓展机会:3D打印,在线网站和虚拟/增强现实。提供了每种方式的类似案例研究,并将它们与Cravens虚拟博物馆项目的一部分方式进行了比较。该论文表明,3D技术提供了更好的博物馆对象文献记录形式,可以为任何地方的任何人提供对博物馆藏品的访问,并且可以加以详细说明以形成能够吸引观众并引起人们对考古学和人类学兴趣的教育工具。

著录项

  • 作者

    Awayda, Conner.;

  • 作者单位

    State University of New York at Buffalo.;

  • 授予单位 State University of New York at Buffalo.;
  • 学科 Museum studies.
  • 学位 M.A.
  • 年度 2018
  • 页码 80 p.
  • 总页数 80
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:53:05

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