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Tracing the origins and usage of affordances in humancomputer interaction: epistemological assumptions and implications for design.

机译:在人类计算机交互中追踪能力的起源和使用:认识论的假设及其对设计的启示。

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摘要

This thesis questions the use of the theory of affordance, a psychological theory of perception, as the basis for a symbolic design methodology in human-computer interaction. By comparing the psychological writings on affordance of James J. Gibson, James E. Cutting, and Edward Reed, with the design-oriented writings of Donald Norman, William W. Gaver, and Paul Dourish, the thesis identifies key differences in the writers' underlying assumptions. While psychological writings seek a theoretical mechanism to explain perception and its relationship to behavior, design-oriented writings attempt to associate perception and behavior through a formalization that can be leveraged by designers. Despite the distinction in their goals, these ideas about affordance are often used interchangeably, allowing designers to justify formalized decisions that remain unsupported by the psychological discourse.;In an effort to highlight the disagreement between the two definitions of affordance, this thesis traces each definition back to a set of underlying epistemological and ontological assumptions. While existing literature has established a connection between the James J. Gibson's writings and the philosophical tradition of phenomenology, little work has been done to uncover the assumptions of Donald Norman's definition of affordance. By associating his symbolic and formalized conceptualizations with those of early artificial intelligence work, the thesis relates Norman's definition with neo-Kantian ideas that fundamentally oppose the phenomenological ideas that form the basis for human-computer interaction. Based on these findings, this thesis questions the validity human-computer interaction's current symbolic design methodology.
机译:本论文质疑承受力理论(一种感知的心理学理论)在人机交互中作为象征性设计方法论的基础的使用。通过比较关于詹姆斯·吉布森,詹姆斯·E·库特和爱德华·里德的承受力的心理学著作,与唐纳德·诺曼,威廉·W·加弗和保罗·杜里斯的面向设计的著作,论文确定了作者的主要差异。基本假设。尽管心理学著作寻求一种理论机制来解释知觉及其与行为的关系,但面向设计的著作却试图通过设计师可以利用的形式化将知觉与行为联系起来。尽管在目标上存在差异,但有关可负担性的这些想法通常可以互换使用,从而使设计者能够证明仍不受心理话语支持的形式化决定。;为了强调两个可负担性定义之间的分歧,本论文追溯了每个定义回到一系列基本的认识论和本体论假设。尽管现有文献已经在詹姆士·吉布森的著作和现象学的哲学传统之间建立了联系,但几乎没有做任何工作来揭示唐纳德·诺曼对可负担性的定义的假设。通过将他的符号化和形式化概念与早期的人工智能工作相关联,论文将诺曼的定义与新康德思想联系起来,后者从根本上反对构成人机交互基础的现象学思想。基于这些发现,本文对人机交互的有效性进行了质疑。

著录项

  • 作者

    Hess, Adam Trevor.;

  • 作者单位

    The University of North Carolina at Charlotte.;

  • 授予单位 The University of North Carolina at Charlotte.;
  • 学科 Design.;Information technology.;Experimental psychology.
  • 学位 M.Arch.
  • 年度 2015
  • 页码 32 p.
  • 总页数 32
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:52:16

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