首页> 外文学位 >AROUSAL IN RELATION TO THE DEGREE OF REALISM IN VISUAL STIMULI (ADVERTISING RESEARCH, PUPILLARY RESPONSE, PSYCHOPHYSIOLOGY, ILLUSTRATION DESIGN, GALVANIC SKIN RESPONSE).
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AROUSAL IN RELATION TO THE DEGREE OF REALISM IN VISUAL STIMULI (ADVERTISING RESEARCH, PUPILLARY RESPONSE, PSYCHOPHYSIOLOGY, ILLUSTRATION DESIGN, GALVANIC SKIN RESPONSE).

机译:与视觉刺激(广告研究,瞳孔反应,心理生理学,插图设计,皮肤电反应)相关的现实程度。

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摘要

The purpose of the present study was to examine the effects of degree of realism and type of content of visual stimuli upon levels of arousal. One variable, type of content, had three values: pleasant, neutral and unpleasant. The other variable, degree of realism, had four values: color photograph, black-and-white photograph, photo-sketch, and free-hand sketch. The two independent variables were combined in a 3 x 4 factorial design with repeated measures for one variable: degree of realism. Separate analyses were done for each one of the two dependent variables. The two dependent variables were pupillary response and galvanic skin response.;The results of analysis of variance and a studentized range test for galvanic skin response showed that for unpleasant stimuli, color photographs were significantly more arousing than black-and-white photographs, photo-sketches, and free-hand sketches. There was not a significant difference between black-and-white photographs, photo-sketches, and free-hand sketches.;The results of analysis of variance and a studentized range test for pupillary response showed that with greater realism, pleasant stimuli resulted generally in higher pupillary response. However, free-hand sketches, the least realistic stimuli, resulted in significantly higher pupillary response than did the next to least realistic stimuli, photo-sketches.;The results of the present study suggest that the additional time and cost required to produce pictorial material in color may sometimes be justified in communications that are designed to produce arousal in their audiences.;The subjects were 30 male paid volunteers, with an average age of 22, who did not wear glasses and were not color blind as measured by the Ishihara test. Subjects were presented a series of visual stimuli which varied according to degree of realism and type of content. Each subject saw 12 experimental slides (three slides for each one of the four degrees of realism) and 12 control slides (grey slides). Ten subjects saw the pleasant stimuli, ten subjects saw the neutral stimuli, and ten subjects saw the unpleasant stimuli. All the stimulus slides and the control slides were equated in overall brightness.
机译:本研究的目的是研究现实程度和视觉刺激内容类型对唤醒水平的影响。一个变量(内容类型)具有三个值:愉快,中立和不愉快。另一个变量是真实度,有四个值:彩色照片,黑白照片,照片素描和手绘草图。在3 x 4阶乘设计中将两个自变量组合在一起,并对一个变量:真实程度进行重复测量。对两个因变量中的每一个进行了单独的分析。两个因变量是瞳孔反应和皮肤电反应。方差分析结果和皮肤电反应的学生范围测试表明,对于不愉快的刺激,彩色照片比黑白照片,照片和照片更容易引起刺激。草图和手绘草图。黑白照片,素描和手绘草图之间没有显着差异。方差分析和瞳孔反应的学生范围测试的结果表明,具有较高的真实感时,通常会产生令人愉悦的刺激。瞳孔反应较高。然而,徒手素描,即最不现实的刺激,导致瞳孔反应明显高于次于最不现实的刺激,即照片素描。;本研究的结果表明,制作绘画材料所需的额外时间和成本颜色有时可能在旨在引起听众唤醒的交流中是合理的。对象是30名男性付费志愿者,平均年龄22岁,他们没有戴眼镜并且根据Ishihara测试没有色盲。向对象展示了一系列视觉刺激,这些刺激根据现实主义程度和内容类型而变化。每个受试者看到12个实验幻灯片(四个真实度中的每个幻灯片三个)和12个对照幻灯片(灰色幻灯片)。十名受试者看到了愉快的刺激,十名受试者看到了中性的刺激,十名受试者看到了不愉快的刺激。所有刺激幻灯片和对照幻灯片的整体亮度均相等。

著录项

  • 作者

    DE JESUS, LUIS MIGUEL.;

  • 作者单位

    Indiana University.;

  • 授予单位 Indiana University.;
  • 学科 Educational technology.;Marketing.
  • 学位 Educat.D.
  • 年度 1984
  • 页码 123 p.
  • 总页数 123
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:51:19

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