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The impact of video-mediated interaction and group decision support tools on group perception and satisfaction: An experimental investigation in distributed meeting environment.

机译:视频互动和小组决策支持工具对小组知觉和满意度的影响:在分布式会议环境中进行的实验研究。

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The purpose of this research work was to understand the effects of several technologies used to support synchronous distributed meetings. A model meeting design to improve decision making and problem solving in distributed same-time meetings was employed and tested. Specifically, this study investigated experimentally the impact of communication media (videoconferencing vs. audioconferencing) and the use/non-use of group decision support tools (GDST) on group perception and goal satisfaction in a synchronous distributed group decision task. The findings should be helpful in creating future interaction scenarios for distributed groups and lead to the development of new theories about the nature of same-time distributed work.; Seventy-two professionals from a large organization participated in a study to solve a real-world task. Two factors were manipulated, the use of GDST and the communication media (audioconferencing or videoconferencing). The communications medium were employed at two levels: half of the groups used audioconferencing and the other half used two-way videoconferencing. GDST was also at two levels. The experiment was designed as a 2 x 2 factorial design with repeated measures on one factor (the communication medium). Dependent variables measured were: perception of social presence, perception of communication interface, perception of communication effectiveness, individual personal satisfaction of the meeting process and outcome, and perception of the final decision quality.; The use of GDST in a distributed same-time environment did not decrease perception of social presence or communication interface. At the same time GDST did not increase perception of communication effectiveness or perception of quality. However, GDST decreased individual personal satisfaction with the meeting. Regarding the use of audioconferencing and videoconferencing we found that when groups met without using GDST, videoconferencing was perceived as a significant element that increases perception of social presence, communication effectiveness, communication interface, and perception of quality. However, the use of video did not enhance the individual personal satisfaction with the meeting. On the other hand, when groups met using GDST, no difference was detected between audioconferencing and videoconferencing in terms of perception of social presence, communication effectiveness, communication interface, perception of quality, and personal satisfaction.
机译:这项研究工作的目的是了解用于支持同步分布式会议的几种技术的效果。使用并测试了一种模型会议设计,该模型会议设计可改进分布式同时会议中的决策和解决问题的能力。具体而言,本研究通过实验研究了通信媒体(视频会议与音频会议)的影响以及在同步分布式小组决策任务中小组决策支持工具(GDST)的使用/不使用对小组感知和目标满意度的影响。这些发现将有助于为分布式小组创建未来的交互场景,并有助于发展有关同时分布式工作性质的新理论。来自大型组织的72位专业人员参加了一项研究,以解决实际任务。操纵了两个因素,即GDST的使用和通信媒体(音频会议或视频会议)。通信介质的使用分为两个级别:一组中的一半使用音频会议,另一半使用双向视频会议。 GDST也处于两个水平。实验设计为2 x 2因子设计,并且对一个因子(通信介质)进行了重复测量。所测量的因变量是:对社交存在的感知,对沟通界面的感知,对沟通效果的感知,对会议过程和结果的个人个人满意度以及对最终决策质量的感知。在分布式的同时环境中使用GDST不会降低对社交存在或沟通界面的感知。同时,GDST并未提高人们对交流效果或质量的感知。但是,GDST降低了个人对该会议的个人满意度。关于音频会议和视频会议的使用,我们发现在不使用GDST的情况下召开会议时,视频会议被视为增加人们对社会存在感,沟通效率,沟通界面和质量的感知的重要因素。但是,使用视频并不能提高个人对会议的个人满意度。另一方面,当小组使用GDST开会时,在音频会议和视频会议之间在社交感,沟通效率,沟通界面,质量和个人满意度方面没有发现差异。

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