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Multi-sensory user interface for virtual reality based computer aided design system.

机译:基于虚拟现实的计算机辅助设计系统的多传感器用户界面。

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摘要

In this thesis, a human-computer interaction approach for the generation of geometric shapes via multi-sensory user interface of a Virtual Reality (VR) based System is presented. Through the use of VR devices, geometric design can be more effectively inputted into the Computer-Aided Design (CAD) system in a natural and physically intuitive way. The focus of this research is on determining a set of efficient interaction approach by using the combinations of auditory, tactile, and visual sensory modalities to accomplish typical CAD tasks. In order to evaluate the efficiency of the proposed interaction approaches, prototypical VR-CAD systems are implemented as part of this research. A series of interface tests were performed on the prototypical systems to determine the relative efficiency of the interaction approaches. Interface test results indicate that auditory input, voice commands, are effective in operation activations such as rotating viewpoint, creating/deleting entities in the virtual environment. The tactile input, hand actions/motions, are found to be highly efficient for navigation, entity selection, complex 3D manipulations of entities and dynamically changing entity's dimension in the VR-CAD system. It is also determined that building simple geometry shapes containing canonical forms, such as blocks, cylinders, spheres, etc, using VR interface results in a speedup of 1.5 to 2.0 times over the traditional interface. For more complex shapes, the speedup factor is about 3 to 4 times. This indicates that there are greater benefits when designing complex geometry shapes than design simpler shapes in a VR CAD system. The contribution of this research lies on setting a new paradigm for multi-sensory input output interaction approaches of a VR based CAD system to provide an easy-to-use and effective tool for product shape design.
机译:本文提出了一种基于虚拟现实(VR)系统通过多传感器用户界面生成几何形状的人机交互方法。通过使用VR设备,可以以自然和物理直观的方式将几何设计更有效地输入到计算机辅助设计(CAD)系统中。这项研究的重点是通过使用听觉,触觉和视觉感觉方式的组合来确定一套有效的交互方法来完成典型的CAD任务。为了评估所提出的交互方法的效率,将典型的VR-CAD系统作为本研究的一部分。在原型系统上执行了一系列接口测试,以确定交互方法的相对效率。界面测试结果表明,听觉输入,语音命令在操作激活(例如旋转视点,在虚拟环境中创建/删除实体)方面有效。发现触觉输入,手部动作/动作对于VR-CAD系统中的导航,实体选择,复杂的实体3D操纵以及动态更改实体的尺寸非常有效。还可以确定,使用VR界面构建包含规范形式(例如块,圆柱体,球体等)的简单几何形状,其速度比传统界面快1.5到2.0倍。对于更复杂的形状,加速因子约为3到4倍。这表明,在VR CAD系统中设计复杂的几何形状比设计更简单的形状有更大的好处。这项研究的贡献在于为基于VR的CAD系统的多传感器输入输出交互方法设置新的范例,从而为产品形状设计提供易于使用和有效的工具。

著录项

  • 作者

    Chu, Chi-Cheng.;

  • 作者单位

    The University of Wisconsin - Madison.;

  • 授予单位 The University of Wisconsin - Madison.;
  • 学科 Engineering Mechanical.; Computer Science.
  • 学位 Ph.D.
  • 年度 2001
  • 页码 167 p.
  • 总页数 167
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 机械、仪表工业;自动化技术、计算机技术;
  • 关键词

  • 入库时间 2022-08-17 11:47:08

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