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Performance evaluation of cross-layer design with distributed and sequential mapping scheme for video application over IEEE 802.11e.

机译:具有分布式和顺序映射方案的跨层设计的性能评估,用于IEEE 802.11e上的视频应用。

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摘要

The rapid development of wireless communication imposes several challenges to support QoS for real-time multimedia applications such as video stream applications. Researchers tackled these challenges from different points of view including the semantics of the video to achieve better QoS requirements. The main goal of this research is to design a UDP protocol to realize a distributed sequential mapping scheme (DSM) with a cross-layer design and evaluate its accuracy under different network conditions. In DSM, the perceived quality of a multi-layer video is addressed by mapping each video layer into channel resources represented as queues or access categories (ACs) existing in IEEE 802.11e MAC layer. This research work further investigates the efficiency of this scheme with actual implementation and thorough simulation experiments. The experiments reported the efficiency of this scheme with the presence of different composite traffic models covering most known traffic scenarios using Expected Reconstructed Video Layers (ERVL) and packet loss rate as accuracy measures. This research work also investigates the accuracy of calculating the ERVL compared to its value using actual readings of layers drop rate. The effect of changing the ACs queue size on the ERVL is studied. The use of this scheme shows zero-drop in the base layer in almost all scenarios where no ongoing traffic is presented except that the testing video sessions between nodes. In these experiments, the ERVL continuously reported high values for the number of expected reconstructed video layers. While these values dramatically vary when introducing ongoing different composite traffic models together with the testing video sessions between nodes. Finally, a 40% increase in the ACs queue size shows significant improvement on ERVL while an increase of the queue size beyond this value has very little significance on ERVL.
机译:无线通信的迅速发展对支持诸如视频流应用之类的实时多媒体应用的QoS提出了一些挑战。研究人员从不同的角度解决了这些挑战,包括视频的语义以达到更好的QoS要求。本研究的主要目的是设计一种UDP协议,以实现跨层设计的分布式顺序映射方案(DSM),并评估其在不同网络条件下的准确性。在DSM中,可以通过将每个视频层映射到通道资源来表示多层视频的感知质量,这些通道资源表示为IEEE 802.11e MAC层中存在的队列或访问类别(AC)。这项研究工作通过实际实施和全面的仿真实验进一步研究了该方案的效率。实验报告了该方案的效率,其中存在使用预期重构视频层(ERVL)和丢包率作为准确度度量的,涵盖大多数已知流量场景的不同复合流量模型。这项研究工作还研究了使用层下降率的实际读数将ERVL与其值进行比较的准确性。研究了更改AC队列大小对ERVL的影响。这种方案的使用显示了几乎所有场景中基本层的零丢包,除了测试节点之间的视频会话外,没有提供持续的流量。在这些实验中,ERVL连续报告了预期的重构视频层数的高值。当引入正在进行的不同复合流量模型以及在节点之间测试视频会话时,这些值会发生巨大变化。最后,AC队列大小增加40%表明ERVL有了显着改善,而队列大小超过此值的增加对ERVL的意义很小。

著录项

  • 作者

    Dawoud, Heba D.;

  • 作者单位

    Qatar University (Qatar).;

  • 授予单位 Qatar University (Qatar).;
  • 学科 Computer engineering.;Computer science.
  • 学位 M.S.
  • 年度 2016
  • 页码 131 p.
  • 总页数 131
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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