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Multimodal geographic information systems: Adding haptic and auditory display.

机译:多模式地理信息系统:添加触觉和听觉显示。

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摘要

The goal of this study was to discover the possibility of adding haptic and auditory displays to traditional visual geographic information systems. With the intrinsic hierarchical properties in both haptic and auditory displays, it is reasonable to utilize them in multimodal GIS (Geographic Information Systems). However, user performance and user satisfaction vary depending on modes, classification, type of tasks, and existence of legend. The differences are also depending on users' musical background, gaming and haptic; device experience, and attitude to geography.; In addition to three pretests, the main experiment was conducted with 51 participants to explore the difference in user performance (task completion time and accuracy) and user satisfaction with a multimodal GIS, which was implemented with haptic display (by different vibration), auditory display (by different volumes), and combined display. The experiment consisted of a series of 36 tasks in which the participants were asked to identify the highest or the middle valued state among 9 U.S. states on maps. The experiment was conducted in a Within-Subject setting.; The results showed that haptic displays produce faster and more accurate performance than auditory displays and combined displays. Specifically, for more complex tasks (more classes, without legend, identifying the middle values), the haptic display showed faster and more accurate performance than others, while for simpler tasks (fewer classes, with legend, identifying the highest value), there is little difference among modes.; In terms of user satisfaction, the participants preferred the combined display even though they performed best with the haptic display. The contradiction between user performance and user satisfaction was speculated as participants' beliefs that multimedia is always better than a single media.; The result also showed that musical background of users affected the performance and satisfaction of the tasks with auditory displays, and gaming and haptic device experience affected the performance and satisfaction of tasks with haptic displays. Those who had a strong musical background performed better and felt more satisfaction with the auditory display than other participants. Those who played video games frequently and used haptic devices for gaming performed better and felt more satisfaction with the haptic display.
机译:这项研究的目的是发现在传统的视觉地理信息系统中增加触觉和听觉显示的可能性。由于在触觉和听觉显示中都具有固有的层次属性,因此在多模式GIS(地理信息系统)中合理使用它们是合理的。但是,用户性能和用户满意度会根据模式,分类,任务类型和图例的存在而有所不同。差异还取决于用户的音乐背景,游戏和触觉;设备体验和对地理的态度。除三项预测试外,还与51名参与者进行了主要实验,以探索用户性能(任务完成时间和准确性)和用户满意度与多模式GIS的差异,该多模式GIS通过触觉显示(通过不同的振动),听觉显示来实现(按不同的数量),并组合显示。该实验由一系列36项任务组成,其中要求参与者在地图上的9个美国州中识别最高或中值的州。实验是在受试者内进行的。结果表明,触觉显示器比听觉显示器和组合显示器产生更快,更准确的性能。具体来说,对于更复杂的任务(更多的类,没有图例,标识中间值),触觉显示比其他显示更快,更准确的性能,而对于较简单的任务(更少的类,带有图例,标识最高值),模式之间的差异很小。就用户满意度而言,即使参与者在触觉显示器上表现最佳,他们也更喜欢组合显示。用户性能和用户满意度之间的矛盾被认为是参与者认为多媒体总是比单一媒体更好。结果还表明,用户的音乐背景会影响听觉显示的任务的性能和满意度,而游戏和触觉设备的体验会影响触觉显示的任务的性能和满意度。具有较深音乐背景的人表现得更好,并且对听觉的展示比其他参与者更满意。那些经常玩视频游戏并使用触觉设备进行游戏的用户表现更好,并且对触觉显示感到更加满意。

著录项

  • 作者

    Jeong, Wooseob.;

  • 作者单位

    The Florida State University.;

  • 授予单位 The Florida State University.;
  • 学科 Information Science.; Geography.
  • 学位 Ph.D.
  • 年度 2001
  • 页码 186 p.
  • 总页数 186
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 信息与知识传播;自然地理学;
  • 关键词

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