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Network source coding: Theory and code design for broadcast and multiple access networks.

机译:网络源编码:广播和多址网络的理论和代码设计。

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摘要

In the information age, network systems and applications have been growing rapidly to provide us with more versatile and high bit rate services. However, the limited bandwidth restricts the amount of information that can be sent through the networks. Thus efficient data representation or source coding is imperative for future network development. Distinct from the traditional source coding strategy, network source codes take advantage of the network topology and are able to maximally compress data before transmission.; In this thesis, I present a variety of source coding techniques for use in network environments and demonstrate the benefits of network source codes over traditional source codes from both theoretical and practical perspectives.; First, I address source coding for broadcast systems. The results I obtain include derivation of the theoretical limits of broadcast system source codes, algorithm design for optimal broadcast system vector quantizers, implementation of the optimal code, and experimental results.; Then, I focus on multiple access systems which are the dual systems of broadcast systems. I present the properties of multiple access source codes and generalize traditional entropy code design algorithms to attain the corresponding optimal multiple access source codes for arbitrary joint source statistics. I further introduce a family of polynomial complexity code design algorithms that approximates the optimal solutions. Application to universal coding for multiple access networks when the joint source statistics are unknown a priori is briefly discussed. Finally, I demonstrate algorithmic performance by showing experimental results on a variety of data sets.; Finally, in seeking a simple lossy source coding method for general networks, I apply entropy constrained dithered quantization in network source code design and present the coding results for multi-resolution source codes and multiple access source codes. Multi-resolution and multiple access dithered quantizers are low complexity codes that achieve performance very close to the theoretical rate-distortion bound.
机译:在信息时代,网络系统和应用程序迅速发展,为我们提供了更多功能和更高比特率的服务。但是,有限的带宽限制了可以通过网络发送的信息量。因此,有效的数据表示或源代码编码对于将来的网络开发至关重要。与传统的源代码编码策略不同,网络源代码利用网络拓扑结构,并且能够在传输之前最大程度地压缩数据。在本文中,我提出了多种用于网络环境的源编码技术,并从理论和实践的角度论证了网络源代码相对于传统源代码的好处。首先,我介绍广播系统的源代码。我得到的结果包括广播系统源代码的理论极限的推导,最佳广播系统矢量量化器的算法设计,最佳代码的实现以及实验结果。然后,我将重点介绍作为广播系统的双重系统的多址系统。我介绍了多访问源代码的属性,并推广了传统的熵代码设计算法,以针对任意联合源统计获得相应的最佳多访问源代码。我进一步介绍了一系列逼近最佳解决方案的多项式复杂度代码设计算法。简要讨论了联合源统计信息未知时在多址网络通用编码中的应用。最后,我通过在各种数据集上显示实验结果来演示算法性能。最后,在寻求通用网络的一种简单的有损源编码方法时,我在网络源代码设计中应用了熵约束的抖动量化,并给出了多分辨率源代码和多路访问源代码的编码结果。多分辨率和多址抖动量化器是低复杂度代码,可实现非常接近理论速率失真范围的性能。

著录项

  • 作者

    Zhao, Qian.;

  • 作者单位

    California Institute of Technology.;

  • 授予单位 California Institute of Technology.;
  • 学科 Engineering Electronics and Electrical.
  • 学位 Ph.D.
  • 年度 2003
  • 页码 137 p.
  • 总页数 137
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 无线电电子学、电信技术;
  • 关键词

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