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The Internet as creative environment: Practice and explorations with Internet technology of three selected artists.

机译:互联网作为创造环境:三位入选艺术家的互联网技术实践与探索。

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摘要

With the rapidly growing population of Internet users, many artists now utilize the Internet as a means to both access and create artworks, which themselves have a newfound opportunity to communicate with the greater public. However, the heavily technologically oriented medium still is in its initial stage of development. While post-secondary students utilize technology to make art, the field of Internet art is new and not understood, particularly in terms of effective pedagogy. The combination of art and technology has been evolving quickly and is difficult for some people to understand and accept, not to mention that the definitions of art change over time and place, and computer technology is rapidly evolving. Selected artists in this study revealed their processes of creating artworks, their aesthetic views, and their concepts of Internet art, which offered data for better understanding the new media and how it may best be taught to post-secondary students. From a humanistic perspective, this research project was designed to investigate the ontology and functions of Internet art within the contexts of aesthetics and postmodern culture, drawing implications for post-secondary education. The first part of the project attempted to delineate Internet art in various contexts and analytically describe a wide spectrum of varied genres of Internet artworks. In the second part of this research, I gathered further data by interviewing three selected artists with educational and professional backgrounds in painting, cinema, and installation, who now create Internet artworks. I investigated their technological and artistic educational experiences, their conceptualizations of Internet art in terms of art in a larger sense, their aesthetic experience of viewing Internet art pieces, and their further insights into this emerging new medium. I coded and analyzed the data gathered from these artists' interviews, using qualitative methods of analysis, and combined those data with initial findings to develop a practice-based definition of Internet art and its role in postmodern art and culture. I also made suggestions for the teaching and learning of technologically based studio art programs in post-secondary education, based upon the findings from the study.
机译:随着互联网用户的迅速增长,许多艺术家现在都利用互联网作为访问和创作艺术品的手段,而艺术品本身又具有与广大公众交流的新机会。但是,技术含量很高的介质仍处于发展初期。专上学生利用技术制作艺术,而互联网艺术领域是新的,人们还不了解,特别是在有效的教学法方面。艺术和技术的结合正在迅速发展,并且使某些人难以理解和接受,更不用说艺术的定义会随着时间和地点的变化而变化,并且计算机技术也在迅速发展。在这项研究中,选定的艺术家展示了他们创作艺术品的过程,美学观点以及互联网艺术的概念,这些数据为更好地理解新媒体以及如何更好地向高等生教授新媒体提供了数据。从人文主义的角度来看,该研究项目旨在在美学和后现代文化的背景下研究互联网艺术的本体论和功能,从而对中学后教育产生启示。该项目的第一部分试图在各种情况下描绘互联网艺术,并分析性地描述了各种各样的互联网艺术品。在本研究的第二部分中,我采访了三位在绘画,电影和装置方面具有教育和专业背景的艺术家,这些艺术家现在正在创作互联网艺术品,从而收集了更多数据。我调查了他们的技术和艺术教育经历,从更广泛的意义上来说,他们对互联网艺术的概念化,他们对观看互联网艺术作品的审美体验,以及对这种新兴媒介的进一步见解。我使用定性分析方法对从这些艺术家的访谈中收集的数据进行编码和分析,并将这些数据与初步发现相结合,以建立基于实践的互联网艺术定义及其在后现代艺术和文化中的作用。我还根据研究结果为高等教育中基于技术的工作室艺术课程的教学提出了建议。

著录项

  • 作者

    Chou, Ying-Yi.;

  • 作者单位

    The Florida State University.;

  • 授予单位 The Florida State University.;
  • 学科 Education Art.;Education Technology of.
  • 学位 Ph.D.
  • 年度 2003
  • 页码 212 p.
  • 总页数 212
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:45:25

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