首页> 外文学位 >Three-dimensional perceptual grouping and filling-in of slanted and curved surfaces: Laminar cortical model and gloss perception experiments.
【24h】

Three-dimensional perceptual grouping and filling-in of slanted and curved surfaces: Laminar cortical model and gloss perception experiments.

机译:倾斜和弯曲表面的三维感知分组和填充:层流皮层模型和光泽感知实验。

获取原文
获取原文并翻译 | 示例

摘要

The first part of the thesis proposes a model for three-dimensional (3D) curved surface representation and 3D interpretation of two-dimensional (2D) images. Binocular disparity is a key cue for 3D perception and has usually been used to represent 3D planar surfaces in earlier models. It can also be used to glean information about slant or tilt of curved surfaces. Monocular cues also provide information about 3D structure of an object. Some monocular cues by themselves are ambiguous, but a combination of them can disambiguate the 3D interpretation. A neural model of how the visual cortex combines information from binocular and monocular cues to perceive and represent 3D curved surfaces is developed. The model includes cells that are sensitive to angles and disparity gradients and shows how such cells can be organized within the laminar circuits of cortical areas V1 and V2. The model is consistent with neurophysiological and psychophysical data. Model simulations show how horizontal connections can develop cell selectivity to angles, how 3D slanted surfaces are represented by cells that are sensitive to disparity gradients, how filling-in occurs across slanted surfaces, how a Necker cube 2D image can be represented in 3D, and how bistable Necker cube percepts occur.; The second part of the thesis describes psychophysical experiments on gloss perception. The perception of gloss is usually attributed to the presence of highlights on the object, which are dependent on surface properties, light source direction, and eye position. Even though a highlight is localized on an object, the perception of gloss is usually attributed to the whole object. How does a local highlight induce the perception of gloss at places far from the highlight? Does the perception of gloss at a particular point on the object vary as you move away from the highlight? The experimental results show that gloss perception is non-uniform on an object, varies with distance from the highlight, depends on surface distance rather than image distance, and is affected by discontinuities on the surface. An explanation of the results in terms of the FACADE theory of 3D vision is given.
机译:论文的第一部分提出了三维(3D)曲面表示和二维(2D)图像3D解释的模型。双眼视差是3D感知的关键提示,在较早的模型中通常被用来表示3D平面。它还可以用于收集有关曲面倾斜或倾斜的信息。单眼提示还提供有关对象3D结构的信息。某些单眼线索本身是模棱两可的,但将它们组合在一起可以消除3D解释的歧义。建立了视觉皮层如何结合来自双眼和单眼线索的信息以感知和表示3D曲面的神经模型。该模型包括对角度和视差梯度敏感的单元格,并显示了如何在皮质区域V1和V2的层状回路内组织此类单元格。该模型与神经生理学和心理生理学数据一致。模型仿真显示了水平连接如何提高对角度的单元格选择性,如何对视差梯度敏感的单元格表示3D倾斜表面,如何在倾斜表面上进行填充,如何在3D中表示Necker cube 2D图像以及双稳态Necker立方体感知如何发生。论文的第二部分描述了关于光泽感的心理物理实验。光泽感通常归因于物体上高光的存在,高光取决于表面特性,光源方向和眼睛位置。即使高光定位在对象上,光泽感通常也归因于整个对象。局部高光如何在远离高光的地方引起光泽感?当您远离高光时,物体上特定点的光泽感会有所不同吗?实验结果表明,光泽感在物体上不均匀,随距高光的距离而变化,取决于表面距离而不是图像距离,并受表面不连续性的影响。给出了根据FACADE 3D视觉理论对结果进行的解释。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号