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MAP: A mobile-agent-based platform for collaborative virtual environments.

机译:MAP:用于协作虚拟环境的基于移动代理的平台。

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With the enhanced performance of modern personal computer systems, the acceptance and distribution of 3D and virtual environment (VE) applications have become more common. The first VE systems were single user systems, but now we can see that distributed VE (DVE) and CSCW (Computer Supported Collaborative Work) can open new areas of applications. Currently one of the most challenging areas of research in Virtual Reality is Collaborative Virtual Environment (CVE). It adds new dimensions to human-factors, networking, synchronization, middleware, object model acquisition and representation.; Some international standards have been developed that are very likely to make a major impact on CVE technology: the Distributed Interactive Simulation (DIS) and the High Level Architecture (HLA). Deriving from military-purpose simulations, DIS and HLA, however, have limitations on building large-scale general-purpose CVE applications. For instance, HLA ownership management only allows single participant to manipulate objects at any given time while providing meaningful real-time manipulation of a single object among multiple geographically distant users is essential for users performing collaborative tasks.; The mobile agent technology that has received a rapidly growing attention over the last few years overcomes these limitations and could be an effective solution to building large-scale general-purpose CVE applications. This research addresses the software architecture and techniques necessary to apply the philosophy of mobile agents to collaborative virtual environments. For this purpose, a mobile agent system called MAP is designed and implemented. MAP supports general-purpose CVEs, enables object dynamic introduction, joint-manipulation management and maximizes system flexibilities such as dynamic composition and task coordination that are applied for building a workload balanced interest management system.
机译:随着现代个人计算机系统性能的增强,3D和虚拟环境(VE)应用程序的接受和分发已变得越来越普遍。最初的VE系统是单用户系统,但是现在我们可以看到分布式VE(DVE)和CSCW(计算机支持的协作工作)可以打开应用程序的新领域。当前,虚拟现实研究中最具挑战性的领域之一是协作虚拟环境(CVE)。它为人为因素,网络,同步,中间件,对象模型获取和表示增加了新的维度。已经开发了一些很可能会对CVE技术产生重大影响的国际标准:分布式交互模拟(DIS)和高级体系结构(HLA)。但是,DIS和HLA源自军事用途的模拟,在构建大规模通用CVE应用程序方面存在局限性。例如,HLA所有权管理仅允许单个参与者在任何给定时间操作对象,同时为多个协作用户提供对多个地理位置遥远的用户之间的单个对象的有意义的实时操作,这是至关重要的。在过去的几年中,移动代理技术得到了迅速增长的关注,它克服了这些限制,并且可以成为构建大规模通用CVE应用程序的有效解决方案。这项研究解决了将移动代理的哲学应用于协作虚拟环境所必需的软件体系结构和技术。为此,设计并实现了一个称为MAP的移动代理系统。 MAP支持通用CVE,支持对象动态引入,联合操纵管理,并最大化了系统灵活性,例如动态组成和任务协调,这些灵活性可用于构建工作负载平衡的兴趣管理系统。

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