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Lighting Prediction and Simulation in Large Nighttime Urban Scenes.

机译:大型夜间城市场景中的灯光预测和模拟。

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摘要

Night vision goggles (NVGs) are widely used by helicopter pilots for flight missions at night, but the equipment can present visually confusing images especially in urban areas. A simulation tool with realistic nighttime urban images would help pilots practice and train for flight with NVGs. However, there is a lack of tools for visualizing urban areas at night. This is mainly due to difficulties in gathering the light system data, placing the light systems at suitable locations, and rendering millions of lights with complex light intensity distributions (LID). Unlike daytime images, a city can have millions of light sources at night, including street lights, illuminated signs, and light shed from building interiors through windows. In this paper, a Procedural Lighting tool (PL), which predicts the positions and properties of street lights, is presented. The PL tool is used to accomplish three aims: (1) to generate vector data layers for geographic information systems (GIS) with statistically estimated information on lighting designs for streets, as well as the locations, orientations, and models for millions of streetlights; (2) to generate geo-referenced raster data to suitable for use as light maps that cover a large scale urban area so that the effect of millions of street light can be accurately rendered at real time, and (3) to extend existing 3D models by generating detailed light-maps that can be used as UV-mapped textures to render the model. An interactive graphical user interface (GUI) for configuring and previewing lights from a Light System Database (LDB) is also presented. The GUI includes physically accurate information about LID and also the lights' spectral power distributions (SPDs) so that a light-map can be generated for use with any sensor if the sensors luminosity function is known. Finally, for areas where more detail is required, a tool has been developed for editing and visualizing light effects over a 3D building from many light sources including area lights and windows. The above components are integrated in the PL tool to produce a night time urban view for not only a large-scale area but also a detail of a city building.
机译:夜视镜(NVG)已被直升机飞行员广泛用于夜间飞行任务,但该设备会呈现视觉上令人困惑的图像,尤其是在城市地区。具有逼真的夜间城市图像的仿真工具将帮助飞行员练习和训练NVG。但是,缺少用于在夜间可视化市区的工具。这主要是由于难以收集照明系统数据,将照明系统放置在合适的位置以及渲染数百万个具有复杂光强度分布(LID)的光而造成的困难。与白天的图像不同,一个城市在晚上可以拥有数百万个光源,包括路灯,照明标志以及通过窗户从建筑物内部散发出的光。本文提出了一种可预测路灯位置和特性的程序照明工具(PL)。 PL工具用于实现三个目标:(1)生成具有地理估计信息的地理信息系统(GIS)的矢量数据层,这些信息包括有关街道照明设计以及数百万个路灯的位置,方向和模型的统计信息; (2)生成地理参考栅格数据,以适合用作覆盖大型城市区域的光照地图,以便可以实时准确地渲染数百万条路灯的效果,以及(3)扩展现有3D模型通过生成详细的光照贴图,可用作UV贴图纹理来渲染模型。还介绍了用于从灯光系统数据库(LDB)配置和预览灯光的交互式图形用户界面(GUI)。 GUI包含有关LID的物理上准确的信息以及光的光谱功率分布(SPD),因此,如果已知传感器的光度函数,则可以生成可与任何传感器一起使用的光图。最后,对于需要更多细节的区域,已经开发了一种工具,用于编辑和可视化来自3D建筑物的照明效果,该照明来自许多光源,包括区域照明和窗户。上面的组件集成在PL工具中,不仅可以为大型区域提供夜间城市景观,还可以为城市建筑物的细节提供夜间景观。

著录项

  • 作者

    Chuang, Chia-Yuan.;

  • 作者单位

    Arizona State University.;

  • 授予单位 Arizona State University.;
  • 学科 Computer science.
  • 学位 M.S.
  • 年度 2011
  • 页码 46 p.
  • 总页数 46
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:44:30

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