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Multiple lineup identification procedure: Utility with face-only lineups.

机译:多个阵容识别过程:带有仅面孔阵容的实用程序。

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摘要

Pryke, Lindsay, Dysart, and Dupuis (2004) investigated a novel method of lineup administration where participants made identifications from multiple lineups showing faces and bodies or playing recorded voices. Identifications from these multiple lineups was diagnostic of gui that is, the more lineups a person was selected from the more likely it was that the selected person was actually seen by the witness (as opposed to an innocent suspect; Pryke et al., 2004). The current studies expanded on this procedure and assessed how well the multiple lineup method works when each of the lineups for a target show faces of the same lineup members, with each lineup showing the members facing one of three angles. In Experiment 1, participants ( n = 72) saw the targets in the same three views that were shown in the lineups and were asked to make lineup decisions for each of the three lineups. In Experiment 2, participants (n = 96) saw the targets in only one view, which did not always match the views seen in the lineups. Again, participants made lineup decisions for each of the three lineups. For both studies, when the data were collapsed across targets, the procedure was diagnostic in that more selections were associated with a higher probability of guilt (operationalized as being the previously seen target). However, the effectiveness of the procedure varied across targets such that in some cases multiple selections were no more diagnostic of guilt than single selections. Pryke et al., (2004) reported that multiple identifications were highly diagnostic of guilt but relatively rare. In the current studies, most participants made multiple identifications of the targets, probably because all of the lineups used photos of faces. Results for assessments of confidence-accuracy and advantages for certain lineup angles were generally mixed and often differed between the two studies. In all, the most pertinent assessments of utility (diagnosticity and percentage of participants making multiple identifications) showed promise for using multiple lineups of faces.
机译:Pryke,Lindsay,Dysart和Dupuis(2004)研究了一种新的阵容管理方法,参与者可以从显示面孔和身体或播放录制的声音的多个阵容中进行识别。从这些多重阵容中鉴定出的是内。就是说,从一个人中选出的阵容越多,被证人实际看到的人就越多(与无辜嫌疑人相对; Pryke等人,2004)。当前的研究扩展了此程序,并评估了当目标的每个阵容显示相同阵容成员的面孔时,多重阵容方法的效果如何,每个阵容显示成员面对三个角度之一。在实验1中,参与者(n = 72)在与阵容相同的三个视图中看到了目标,并被要求为三个阵容中的每一个做出阵容决策。在实验2中,参与者(n = 96)仅在一个视图中看到了目标,但并不总是与在阵容中看到的视图相匹配。再次,参与者为三个阵容中的每一个做出了阵容决定。对于这两项研究,当跨目标折叠数据时,该程序具有诊断意义,因为更多的选择与较高的内感相关(可操作为先前看到的目标)。但是,该程序的有效性因目标而异,因此在某些情况下,多次选择比单次选择对罪恶感的诊断程度更高。 Pryke等人(2004年)报告说,多重鉴定对内感有很高的诊断价值,但相对较少。在当前的研究中,大多数参与者对目标进行了多次识别,可能是因为所有阵容都使用了脸部照片。某些阵容角度的置信准确性和优势评估的结果通常是混合的,并且在两项研究之间常常有所不同。总而言之,最有用的效用评估(诊断性和参与多次鉴定的参与者所占的百分比)显示了使用多种面孔的潜力。

著录项

  • 作者

    Kalmet, Natalie.;

  • 作者单位

    Queen's University (Canada).;

  • 授予单位 Queen's University (Canada).;
  • 学科 Social psychology.;Criminology.
  • 学位 M.Sc.
  • 年度 2010
  • 页码 95 p.
  • 总页数 95
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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