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Digital Theatre: A 'live' and mediated art form expanding perceptions of body, place, and community.

机译:数字剧院:一种“现场”和媒介化的艺术形式,扩大了人们对身体,地方和社区的认识。

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摘要

This work discusses Digital Theatre, a type of performance which utilizes both "live" actors and co-present audiences along with digital media to create a hybrid art form revitalizing theatre for contemporary audiences. This work surveys a wide range of digital performances (with "live" and digital elements, limited interactivity/participation and spoken words) and identifies the group collectively as Digital Theatre, an art form with the flexibility and reach of digital data and the sense of community found in "live" theatre.; I offer performance examples from Mark Reaney, David Saltz, Troika Ranch, Gertrude Stein Repertory Theatre, Flying Karamazov Brothers, Talking Birds, Yacov Sharir, Studio Z, George Coates Performance Group, and ArtGrid. (The technologies utilized in performances include: video-conferencing, media projection, MIDI control, motion capture, VR animation, and AI). Rather than looking at these productions as isolated events, I identify them as a movement and link the use of digital techniques to continuing theatrical tradition of utilizing new technologies on the stage. The work ties many of the aesthetic choices explored in theatrical past by the likes of Piscator, Svoboda, Craig, and in Bauhaus and Futurist movements.; While it retains the essential qualities of public human connection and imaginative thought central to theatre, Digital Theatre can cause theatrical roles to merge as it extends the performer's body, expands our concept of place, and creates new models of global community.; Keywords. Digital Theatre, digital performance, dance technology, body, place, telematic, community, collaboration, agency, media, Internet, "live," computer, theatre, cyberplace, cyberspace, multi-site performance, Access Grid, Virtual Reality, MIDI, Digital Performance Archive
机译:这项工作讨论了数字剧院,这是一种利用“现场”演员和共同表演的观众以及数字媒体来创造一种混合艺术形式,为当代观众振兴剧院的表演形式。这项工作调查了各种各样的数字表演(带有“现场”和数字元素,有限的交互性/参与性和口语),并将该群体统称为“数字剧院”,这是一种具有数字数据的灵活性和可触及性以及艺术感的艺术形式。在“现场”剧院中发现的社区。我提供了Mark Reaney,David Saltz,Troika Ranch,Gertrude Stein话剧团,飞行Karamazov兄弟,会说话的鸟,Yacov Sharir,Studio Z,George Coates表演组和ArtGrid的表演示例。 (演出中使用的技术包括:视频会议,媒体投影,MIDI控制,运动捕捉,VR动画和AI)。与其将这些作品视为孤立的事件,不如将它们视为一种运动,并将数字技术的使用与在舞台上利用新技术的延续戏剧传统联系起来。该作品将皮斯卡托(Piscator),斯沃博达(Svoboda),克雷格(Craig)和包豪斯(Bauhaus)和未来主义运动等人在戏剧界探索的许多美学选择联系在一起。尽管数字剧院保留了公共人际关系和剧院核心想象力的基本素质,但由于它扩展了表演者的身体,扩展了我们的场所概念并创建了全球社区的新模式,因此可以使戏剧角色融合在一起。关键字。数字剧院,数字表演,舞蹈技术,身体,地方,远程信息处理,社区,协作,代理,媒体,互联网,“实时”计算机,剧院,网络空间,网络空间,多站点表演,访问网格,虚拟现实,MIDI,数字绩效档案

著录项

  • 作者

    Masura, Nadja Linnine.;

  • 作者单位

    University of Maryland, College Park.$bTheatre.;

  • 授予单位 University of Maryland, College Park.$bTheatre.;
  • 学科 Theater.
  • 学位 Ph.D.
  • 年度 2007
  • 页码 451 p.
  • 总页数 451
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 公共建筑;
  • 关键词

  • 入库时间 2022-08-17 11:39:47

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