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A Unified Framework for Optimal Multiple Video Object Bit Allocation

机译:最佳多视频对象比特分配的统一框架

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MPEG-4 supports object-level video coding. It is a challenge to design an optimal bit allocation strategy which considers not only how to distribute bits among multiple video objects (MVO's) but also how to achieve optimization between the texture and shape information. In this paper, we present a uniform framework for optimal multiple video object bit allocation in MPEG-4. We combine the rate-distortion (R-D) models for the texture and shape information of arbitrarily shaped video objects to develop the joint texture-shape rate-distortion models. The dynamic programming (DP) technique is applied to optimize the bit allocation for the multiple video objects. The simulation results demonstrate that the proposed joint texture-shape optimization algorithm outperforms the MPEG-4 verification model on the decoded picture quality.
机译:MPEG-4支持对象级视频编码。设计最佳的位分配策略是一个挑战,它不仅考虑如何在多个视频对象(MVO)之间分配位,而且还考虑如何在纹理和形状信息之间实现优化。在本文中,我们提出了一个统一的框架,用于在MPEG-4中优化多个视频对象的比特分配。我们结合速率失真(R-D)模型以获取任意形状的视频对象的纹理和形状信息,以开发联合的纹理形状速率失真模型。动态编程(DP)技术用于优化多个视频对象的位分配。仿真结果表明,所提出的联合纹理形状优化算法在解码图像质量上优于MPEG-4验证模型。

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