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Real-Time Implementation for Weighted-Least-Squares-Based Edge-Preserving Decomposition and Its Applications

机译:基于加权最小二乘的保边缘分解的实时实现及其应用

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This paper presents a GPU-based implementation for constructing edge-preserving multiscale image decompositions. An input image is decomposed into a piecewise smooth base layer and multiple detail layers. The base layer captures large scale variations in the image, while the detail layers contain the small scale details. The detail layers are progressively obtained with the edge-preserving weighted least squares optimizations. The improvement of performance is achieved by introducing a Jacobi-like GPU solver, which converges to the right solution much faster than the standard Jacobi iterator. Note that the whole pipeline design is highly parallel, enabling a real-time implementation. Several experimental examples on edge-preserving tonal adjustment and image abstraction are shown to demonstrate the feasibility of the proposed method.
机译:本文提出了一种基于GPU的实现,用于构造保留边缘的多尺度图像分解。输入图像被分解为分段的平滑基础层和多个细节层。基本层捕获图像中的大比例变化,而细节层包含小比例细节。通过保留边缘的加权最小二乘优化逐步获得细节层。通过引入类似于Jacobi的GPU求解器,可以提高性能,该求解器比标准Jacobi迭代器收敛得更快。请注意,整个管道设计是高度并行的,可以实现实时实现。给出了几个关于边缘保持色调调整和图像抽象的实验例子,以证明该方法的可行性。

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