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Ray-based and wavefront-based holographic displays for high-density light-field reproduction

机译:基于射线和基于波前的全息显示器,用于高密度光场再现

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This paper introduces holographic 3D displays for ray-based and wavefront-based light-field reproductions. As a raybased display though a hard copy 3D image, a holographic 3D printer is introduced, which automatically outputs highresolution full-parallax holographic stereograms from 3D image data. Fine-quality full-color 3D images were experimentally obtained with excellent gloss and texture appearances. As a wavefront-based display, we have proposed a technique for calculating computer generated hologram, in which the wavefront is derived from the light-ray information. High-resolution display of deep 3D scene is possible, while realistic image can be generated by utilizing conventional rendering techniques for computer graphics.
机译:本文介绍了用于基于射线和基于波前的光场复制的全息3D显示器。作为通过硬拷贝3D图像进行的基于射线的显示,引入了全息3D打印机,该打印机可从3D图像数据自动输出高分辨率的全视差全息立体图。通过实验获得了具有出色光泽和纹理外观的高质量全彩3D图像。作为基于波前的显示器,我们提出了一种计算计算机生成全息图的技术,其中,波前是从光线信息中得出的。可以对深3D场景进行高分辨率显示,而可以通过利用用于计算机图形的常规渲染技术来生成逼真的图像。

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